Uses of Class
net.minecraft.src.FontRenderer

Packages that use FontRenderer
cpw.mods.fml.client   
net.minecraft.client   
net.minecraft.src   
 

Uses of FontRenderer in cpw.mods.fml.client
 

Methods in cpw.mods.fml.client with parameters of type FontRenderer
abstract  void CustomModLoadingErrorDisplayException.drawScreen(GuiErrorScreen errorScreen, FontRenderer fontRenderer, int mouseRelX, int mouseRelY, float tickTime)
          Draw your error to the screen.
abstract  void CustomModLoadingErrorDisplayException.initGui(GuiErrorScreen errorScreen, FontRenderer fontRenderer)
          Called after the GUI is inited by the parent code.
 

Uses of FontRenderer in net.minecraft.client
 

Fields in net.minecraft.client declared as FontRenderer
 FontRenderer Minecraft.fontRenderer
          The font renderer used for displaying and measuring text.
 FontRenderer Minecraft.standardGalacticFontRenderer
           
 

Uses of FontRenderer in net.minecraft.src
 

Methods in net.minecraft.src that return FontRenderer
 FontRenderer TileEntitySpecialRenderer.getFontRenderer()
           
 FontRenderer RenderManager.getFontRenderer()
          Returns the font renderer
 FontRenderer TileEntityRenderer.getFontRenderer()
           
 FontRenderer Render.getFontRendererFromRenderManager()
          Returns the font renderer from the set render manager
 

Methods in net.minecraft.src with parameters of type FontRenderer
 void TileEntityRenderer.cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, float par5)
          Caches several render-related references, including the active World, RenderEngine, FontRenderer, and the camera- bound EntityLiving's interpolated pitch, yaw and position.
 void RenderManager.cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, GameSettings par5GameSettings, float par6)
          Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and FontRenderer settings, as well as interpolated player position, pitch and yaw.
 void Gui.drawCenteredString(FontRenderer par1FontRenderer, String par2Str, int par3, int par4, int par5)
          Renders the specified text to the screen, center-aligned.
 void Gui.drawString(FontRenderer par1FontRenderer, String par2Str, int par3, int par4, int par5)
          Renders the specified text to the screen.
 void RenderItem.renderItemAndEffectIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)
          Render the item's icon or block into the GUI, including the glint effect.
 void RenderItem.renderItemIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)
          Renders the item's icon or block into the UI at the specified position.
 void RenderItem.renderItemOverlayIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)
          Renders the item's overlay information.
 

Constructors in net.minecraft.src with parameters of type FontRenderer
ChatClickData(FontRenderer par1FontRenderer, ChatLine par2ChatLine, int par3, int par4)
           
GuiTextField(FontRenderer par1FontRenderer, int par2, int par3, int par4, int par5)
           
MapItemRenderer(FontRenderer par1FontRenderer, GameSettings par2GameSettings, RenderEngine par3RenderEngine)