001    package net.minecraft.src;
002    
003    import java.util.Random;
004    
005    public class BlockDeadBush extends BlockFlower
006    {
007        protected BlockDeadBush(int par1, int par2)
008        {
009            super(par1, par2, Material.vine);
010            float var3 = 0.4F;
011            this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3);
012        }
013    
014        /**
015         * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
016         * blockID passed in. Args: blockID
017         */
018        protected boolean canThisPlantGrowOnThisBlockID(int par1)
019        {
020            return par1 == Block.sand.blockID;
021        }
022    
023        /**
024         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
025         */
026        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
027        {
028            return this.blockIndexInTexture;
029        }
030    
031        /**
032         * Returns the ID of the items to drop on destruction.
033         */
034        public int idDropped(int par1, Random par2Random, int par3)
035        {
036            return -1;
037        }
038    
039        /**
040         * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the
041         * block and l is the block's subtype/damage.
042         */
043        public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
044        {
045            if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.shiftedIndex)
046            {
047                par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
048                this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(Block.deadBush, 1, par6));
049            }
050            else
051            {
052                super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
053            }
054        }
055    }