001    package net.minecraft.src;
002    
003    import java.util.List;
004    
005    public class ItemBoat extends Item
006    {
007        public ItemBoat(int par1)
008        {
009            super(par1);
010            this.maxStackSize = 1;
011            this.setCreativeTab(CreativeTabs.tabTransport);
012        }
013    
014        /**
015         * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
016         */
017        public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
018        {
019            float var4 = 1.0F;
020            float var5 = par3EntityPlayer.prevRotationPitch + (par3EntityPlayer.rotationPitch - par3EntityPlayer.prevRotationPitch) * var4;
021            float var6 = par3EntityPlayer.prevRotationYaw + (par3EntityPlayer.rotationYaw - par3EntityPlayer.prevRotationYaw) * var4;
022            double var7 = par3EntityPlayer.prevPosX + (par3EntityPlayer.posX - par3EntityPlayer.prevPosX) * (double)var4;
023            double var9 = par3EntityPlayer.prevPosY + (par3EntityPlayer.posY - par3EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par3EntityPlayer.yOffset;
024            double var11 = par3EntityPlayer.prevPosZ + (par3EntityPlayer.posZ - par3EntityPlayer.prevPosZ) * (double)var4;
025            Vec3 var13 = par2World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
026            float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
027            float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
028            float var16 = -MathHelper.cos(-var5 * 0.017453292F);
029            float var17 = MathHelper.sin(-var5 * 0.017453292F);
030            float var18 = var15 * var16;
031            float var20 = var14 * var16;
032            double var21 = 5.0D;
033            Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
034            MovingObjectPosition var24 = par2World.rayTraceBlocks_do(var13, var23, true);
035    
036            if (var24 == null)
037            {
038                return par1ItemStack;
039            }
040            else
041            {
042                Vec3 var25 = par3EntityPlayer.getLook(var4);
043                boolean var26 = false;
044                float var27 = 1.0F;
045                List var28 = par2World.getEntitiesWithinAABBExcludingEntity(par3EntityPlayer, par3EntityPlayer.boundingBox.addCoord(var25.xCoord * var21, var25.yCoord * var21, var25.zCoord * var21).expand((double)var27, (double)var27, (double)var27));
046                int var29;
047    
048                for (var29 = 0; var29 < var28.size(); ++var29)
049                {
050                    Entity var30 = (Entity)var28.get(var29);
051    
052                    if (var30.canBeCollidedWith())
053                    {
054                        float var31 = var30.getCollisionBorderSize();
055                        AxisAlignedBB var32 = var30.boundingBox.expand((double)var31, (double)var31, (double)var31);
056    
057                        if (var32.isVecInside(var13))
058                        {
059                            var26 = true;
060                        }
061                    }
062                }
063    
064                if (var26)
065                {
066                    return par1ItemStack;
067                }
068                else
069                {
070                    if (var24.typeOfHit == EnumMovingObjectType.TILE)
071                    {
072                        var29 = var24.blockX;
073                        int var33 = var24.blockY;
074                        int var34 = var24.blockZ;
075    
076                        if (par2World.getBlockId(var29, var33, var34) == Block.snow.blockID)
077                        {
078                            --var33;
079                        }
080    
081                        EntityBoat var35 = new EntityBoat(par2World, (double)((float)var29 + 0.5F), (double)((float)var33 + 1.0F), (double)((float)var34 + 0.5F));
082    
083                        if (!par2World.getCollidingBoundingBoxes(var35, var35.boundingBox.expand(-0.1D, -0.1D, -0.1D)).isEmpty())
084                        {
085                            return par1ItemStack;
086                        }
087    
088                        if (!par2World.isRemote)
089                        {
090                            par2World.spawnEntityInWorld(var35);
091                        }
092    
093                        if (!par3EntityPlayer.capabilities.isCreativeMode)
094                        {
095                            --par1ItemStack.stackSize;
096                        }
097                    }
098    
099                    return par1ItemStack;
100                }
101            }
102        }
103    }