001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    
006    public class ContainerBeacon extends Container
007    {
008        private TileEntityBeacon theBeacon;
009    
010        /**
011         * This beacon's slot where you put in Emerald, Diamond, Gold or Iron Ingot.
012         */
013        private final SlotBeacon beaconSlot;
014        private int field_82865_g;
015        private int field_82867_h;
016        private int field_82868_i;
017    
018        public ContainerBeacon(InventoryPlayer par1InventoryPlayer, TileEntityBeacon par2TileEntityBeacon)
019        {
020            this.theBeacon = par2TileEntityBeacon;
021            this.addSlotToContainer(this.beaconSlot = new SlotBeacon(this, par2TileEntityBeacon, 0, 136, 110));
022            byte var3 = 36;
023            short var4 = 137;
024            int var5;
025    
026            for (var5 = 0; var5 < 3; ++var5)
027            {
028                for (int var6 = 0; var6 < 9; ++var6)
029                {
030                    this.addSlotToContainer(new Slot(par1InventoryPlayer, var6 + var5 * 9 + 9, var3 + var6 * 18, var4 + var5 * 18));
031                }
032            }
033    
034            for (var5 = 0; var5 < 9; ++var5)
035            {
036                this.addSlotToContainer(new Slot(par1InventoryPlayer, var5, var3 + var5 * 18, 58 + var4));
037            }
038    
039            this.field_82865_g = par2TileEntityBeacon.getLevels();
040            this.field_82867_h = par2TileEntityBeacon.getPrimaryEffect();
041            this.field_82868_i = par2TileEntityBeacon.getSecondaryEffect();
042        }
043    
044        public void addCraftingToCrafters(ICrafting par1ICrafting)
045        {
046            super.addCraftingToCrafters(par1ICrafting);
047            par1ICrafting.sendProgressBarUpdate(this, 0, this.field_82865_g);
048            par1ICrafting.sendProgressBarUpdate(this, 1, this.field_82867_h);
049            par1ICrafting.sendProgressBarUpdate(this, 2, this.field_82868_i);
050        }
051    
052        /**
053         * Updates crafting matrix; called from onCraftMatrixChanged. Args: none
054         */
055        public void updateCraftingResults()
056        {
057            super.updateCraftingResults();
058        }
059    
060        @SideOnly(Side.CLIENT)
061        public void updateProgressBar(int par1, int par2)
062        {
063            if (par1 == 0)
064            {
065                this.theBeacon.setLevels(par2);
066            }
067    
068            if (par1 == 1)
069            {
070                this.theBeacon.func_82128_d(par2);
071            }
072    
073            if (par1 == 2)
074            {
075                this.theBeacon.func_82127_e(par2);
076            }
077        }
078    
079        /**
080         * Returns the Tile Entity behind this beacon inventory / container
081         */
082        public TileEntityBeacon getBeacon()
083        {
084            return this.theBeacon;
085        }
086    
087        public boolean canInteractWith(EntityPlayer par1EntityPlayer)
088        {
089            return this.theBeacon.isUseableByPlayer(par1EntityPlayer);
090        }
091    
092        /**
093         * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
094         */
095        public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
096        {
097            ItemStack var3 = null;
098            Slot var4 = (Slot)this.inventorySlots.get(par2);
099    
100            if (var4 != null && var4.getHasStack())
101            {
102                ItemStack var5 = var4.getStack();
103                var3 = var5.copy();
104    
105                if (par2 == 0)
106                {
107                    if (!this.mergeItemStack(var5, 1, 37, true))
108                    {
109                        return null;
110                    }
111    
112                    var4.onSlotChange(var5, var3);
113                }
114                else if (!this.beaconSlot.getHasStack() && this.beaconSlot.isItemValid(var5) && var5.stackSize == 1)
115                {
116                    if (!this.mergeItemStack(var5, 0, 1, false))
117                    {
118                        return null;
119                    }
120                }
121                else if (par2 >= 1 && par2 < 28)
122                {
123                    if (!this.mergeItemStack(var5, 28, 37, false))
124                    {
125                        return null;
126                    }
127                }
128                else if (par2 >= 28 && par2 < 37)
129                {
130                    if (!this.mergeItemStack(var5, 1, 28, false))
131                    {
132                        return null;
133                    }
134                }
135                else if (!this.mergeItemStack(var5, 1, 37, false))
136                {
137                    return null;
138                }
139    
140                if (var5.stackSize == 0)
141                {
142                    var4.putStack((ItemStack)null);
143                }
144                else
145                {
146                    var4.onSlotChanged();
147                }
148    
149                if (var5.stackSize == var3.stackSize)
150                {
151                    return null;
152                }
153    
154                var4.onPickupFromSlot(par1EntityPlayer, var5);
155            }
156    
157            return var3;
158        }
159    }