001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 006 public class ContainerFurnace extends Container 007 { 008 private TileEntityFurnace furnace; 009 private int lastCookTime = 0; 010 private int lastBurnTime = 0; 011 private int lastItemBurnTime = 0; 012 013 public ContainerFurnace(InventoryPlayer par1InventoryPlayer, TileEntityFurnace par2TileEntityFurnace) 014 { 015 this.furnace = par2TileEntityFurnace; 016 this.addSlotToContainer(new Slot(par2TileEntityFurnace, 0, 56, 17)); 017 this.addSlotToContainer(new Slot(par2TileEntityFurnace, 1, 56, 53)); 018 this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, par2TileEntityFurnace, 2, 116, 35)); 019 int var3; 020 021 for (var3 = 0; var3 < 3; ++var3) 022 { 023 for (int var4 = 0; var4 < 9; ++var4) 024 { 025 this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18)); 026 } 027 } 028 029 for (var3 = 0; var3 < 9; ++var3) 030 { 031 this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142)); 032 } 033 } 034 035 public void addCraftingToCrafters(ICrafting par1ICrafting) 036 { 037 super.addCraftingToCrafters(par1ICrafting); 038 par1ICrafting.sendProgressBarUpdate(this, 0, this.furnace.furnaceCookTime); 039 par1ICrafting.sendProgressBarUpdate(this, 1, this.furnace.furnaceBurnTime); 040 par1ICrafting.sendProgressBarUpdate(this, 2, this.furnace.currentItemBurnTime); 041 } 042 043 /** 044 * Updates crafting matrix; called from onCraftMatrixChanged. Args: none 045 */ 046 public void updateCraftingResults() 047 { 048 super.updateCraftingResults(); 049 050 for (int var1 = 0; var1 < this.crafters.size(); ++var1) 051 { 052 ICrafting var2 = (ICrafting)this.crafters.get(var1); 053 054 if (this.lastCookTime != this.furnace.furnaceCookTime) 055 { 056 var2.sendProgressBarUpdate(this, 0, this.furnace.furnaceCookTime); 057 } 058 059 if (this.lastBurnTime != this.furnace.furnaceBurnTime) 060 { 061 var2.sendProgressBarUpdate(this, 1, this.furnace.furnaceBurnTime); 062 } 063 064 if (this.lastItemBurnTime != this.furnace.currentItemBurnTime) 065 { 066 var2.sendProgressBarUpdate(this, 2, this.furnace.currentItemBurnTime); 067 } 068 } 069 070 this.lastCookTime = this.furnace.furnaceCookTime; 071 this.lastBurnTime = this.furnace.furnaceBurnTime; 072 this.lastItemBurnTime = this.furnace.currentItemBurnTime; 073 } 074 075 @SideOnly(Side.CLIENT) 076 public void updateProgressBar(int par1, int par2) 077 { 078 if (par1 == 0) 079 { 080 this.furnace.furnaceCookTime = par2; 081 } 082 083 if (par1 == 1) 084 { 085 this.furnace.furnaceBurnTime = par2; 086 } 087 088 if (par1 == 2) 089 { 090 this.furnace.currentItemBurnTime = par2; 091 } 092 } 093 094 public boolean canInteractWith(EntityPlayer par1EntityPlayer) 095 { 096 return this.furnace.isUseableByPlayer(par1EntityPlayer); 097 } 098 099 /** 100 * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that. 101 */ 102 public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) 103 { 104 ItemStack var3 = null; 105 Slot var4 = (Slot)this.inventorySlots.get(par2); 106 107 if (var4 != null && var4.getHasStack()) 108 { 109 ItemStack var5 = var4.getStack(); 110 var3 = var5.copy(); 111 112 if (par2 == 2) 113 { 114 if (!this.mergeItemStack(var5, 3, 39, true)) 115 { 116 return null; 117 } 118 119 var4.onSlotChange(var5, var3); 120 } 121 else if (par2 != 1 && par2 != 0) 122 { 123 if (FurnaceRecipes.smelting().getSmeltingResult(var5) != null) 124 { 125 if (!this.mergeItemStack(var5, 0, 1, false)) 126 { 127 return null; 128 } 129 } 130 else if (TileEntityFurnace.isItemFuel(var5)) 131 { 132 if (!this.mergeItemStack(var5, 1, 2, false)) 133 { 134 return null; 135 } 136 } 137 else if (par2 >= 3 && par2 < 30) 138 { 139 if (!this.mergeItemStack(var5, 30, 39, false)) 140 { 141 return null; 142 } 143 } 144 else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(var5, 3, 30, false)) 145 { 146 return null; 147 } 148 } 149 else if (!this.mergeItemStack(var5, 3, 39, false)) 150 { 151 return null; 152 } 153 154 if (var5.stackSize == 0) 155 { 156 var4.putStack((ItemStack)null); 157 } 158 else 159 { 160 var4.onSlotChanged(); 161 } 162 163 if (var5.stackSize == var3.stackSize) 164 { 165 return null; 166 } 167 168 var4.onPickupFromSlot(par1EntityPlayer, var5); 169 } 170 171 return var3; 172 } 173 }