001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    
006    @SideOnly(Side.CLIENT)
007    public class ModelSlime extends ModelBase
008    {
009        /** The slime's bodies, both the inside box and the outside box */
010        ModelRenderer slimeBodies;
011    
012        /** The slime's right eye */
013        ModelRenderer slimeRightEye;
014    
015        /** The slime's left eye */
016        ModelRenderer slimeLeftEye;
017    
018        /** The slime's mouth */
019        ModelRenderer slimeMouth;
020    
021        public ModelSlime(int par1)
022        {
023            this.slimeBodies = new ModelRenderer(this, 0, par1);
024            this.slimeBodies.addBox(-4.0F, 16.0F, -4.0F, 8, 8, 8);
025    
026            if (par1 > 0)
027            {
028                this.slimeBodies = new ModelRenderer(this, 0, par1);
029                this.slimeBodies.addBox(-3.0F, 17.0F, -3.0F, 6, 6, 6);
030                this.slimeRightEye = new ModelRenderer(this, 32, 0);
031                this.slimeRightEye.addBox(-3.25F, 18.0F, -3.5F, 2, 2, 2);
032                this.slimeLeftEye = new ModelRenderer(this, 32, 4);
033                this.slimeLeftEye.addBox(1.25F, 18.0F, -3.5F, 2, 2, 2);
034                this.slimeMouth = new ModelRenderer(this, 32, 8);
035                this.slimeMouth.addBox(0.0F, 21.0F, -3.5F, 1, 1, 1);
036            }
037        }
038    
039        /**
040         * Sets the models various rotation angles then renders the model.
041         */
042        public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
043        {
044            this.setRotationAngles(par2, par3, par4, par5, par6, par7, par1Entity);
045            this.slimeBodies.render(par7);
046    
047            if (this.slimeRightEye != null)
048            {
049                this.slimeRightEye.render(par7);
050                this.slimeLeftEye.render(par7);
051                this.slimeMouth.render(par7);
052            }
053        }
054    }