001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.util.Random; 006 007 public class BlockGrass extends Block 008 { 009 protected BlockGrass(int par1) 010 { 011 super(par1, Material.grass); 012 this.blockIndexInTexture = 3; 013 this.setTickRandomly(true); 014 this.setCreativeTab(CreativeTabs.tabBlock); 015 } 016 017 /** 018 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata 019 */ 020 public int getBlockTextureFromSideAndMetadata(int par1, int par2) 021 { 022 return par1 == 1 ? 0 : (par1 == 0 ? 2 : 3); 023 } 024 025 @SideOnly(Side.CLIENT) 026 027 /** 028 * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side 029 */ 030 public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) 031 { 032 if (par5 == 1) 033 { 034 return 0; 035 } 036 else if (par5 == 0) 037 { 038 return 2; 039 } 040 else 041 { 042 Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4); 043 return var6 != Material.snow && var6 != Material.craftedSnow ? 3 : 68; 044 } 045 } 046 047 @SideOnly(Side.CLIENT) 048 public int getBlockColor() 049 { 050 double var1 = 0.5D; 051 double var3 = 1.0D; 052 return ColorizerGrass.getGrassColor(var1, var3); 053 } 054 055 @SideOnly(Side.CLIENT) 056 057 /** 058 * Returns the color this block should be rendered. Used by leaves. 059 */ 060 public int getRenderColor(int par1) 061 { 062 return this.getBlockColor(); 063 } 064 065 @SideOnly(Side.CLIENT) 066 067 /** 068 * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called 069 * when first determining what to render. 070 */ 071 public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) 072 { 073 int var5 = 0; 074 int var6 = 0; 075 int var7 = 0; 076 077 for (int var8 = -1; var8 <= 1; ++var8) 078 { 079 for (int var9 = -1; var9 <= 1; ++var9) 080 { 081 int var10 = par1IBlockAccess.getBiomeGenForCoords(par2 + var9, par4 + var8).getBiomeGrassColor(); 082 var5 += (var10 & 16711680) >> 16; 083 var6 += (var10 & 65280) >> 8; 084 var7 += var10 & 255; 085 } 086 } 087 088 return (var5 / 9 & 255) << 16 | (var6 / 9 & 255) << 8 | var7 / 9 & 255; 089 } 090 091 /** 092 * Ticks the block if it's been scheduled 093 */ 094 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) 095 { 096 if (!par1World.isRemote) 097 { 098 if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && par1World.getBlockLightOpacity(par2, par3 + 1, par4) > 2) 099 { 100 par1World.setBlockWithNotify(par2, par3, par4, Block.dirt.blockID); 101 } 102 else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9) 103 { 104 for (int var6 = 0; var6 < 4; ++var6) 105 { 106 int var7 = par2 + par5Random.nextInt(3) - 1; 107 int var8 = par3 + par5Random.nextInt(5) - 3; 108 int var9 = par4 + par5Random.nextInt(3) - 1; 109 int var10 = par1World.getBlockId(var7, var8 + 1, var9); 110 111 if (par1World.getBlockId(var7, var8, var9) == Block.dirt.blockID && par1World.getBlockLightValue(var7, var8 + 1, var9) >= 4 && par1World.getBlockLightOpacity(var7, var8 + 1, var9) <= 2) 112 { 113 par1World.setBlockWithNotify(var7, var8, var9, Block.grass.blockID); 114 } 115 } 116 } 117 } 118 } 119 120 /** 121 * Returns the ID of the items to drop on destruction. 122 */ 123 public int idDropped(int par1, Random par2Random, int par3) 124 { 125 return Block.dirt.idDropped(0, par2Random, par3); 126 } 127 }