001package net.minecraft.client.particle;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import net.minecraft.client.renderer.Tessellator;
006import net.minecraft.util.MathHelper;
007import net.minecraft.world.World;
008
009@SideOnly(Side.CLIENT)
010public class EntityNoteFX extends EntityFX
011{
012    float noteParticleScale;
013
014    public EntityNoteFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
015    {
016        this(par1World, par2, par4, par6, par8, par10, par12, 2.0F);
017    }
018
019    public EntityNoteFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14)
020    {
021        super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
022        this.motionX *= 0.009999999776482582D;
023        this.motionY *= 0.009999999776482582D;
024        this.motionZ *= 0.009999999776482582D;
025        this.motionY += 0.2D;
026        this.particleRed = MathHelper.sin(((float)par8 + 0.0F) * (float)Math.PI * 2.0F) * 0.65F + 0.35F;
027        this.particleGreen = MathHelper.sin(((float)par8 + 0.33333334F) * (float)Math.PI * 2.0F) * 0.65F + 0.35F;
028        this.particleBlue = MathHelper.sin(((float)par8 + 0.6666667F) * (float)Math.PI * 2.0F) * 0.65F + 0.35F;
029        this.particleScale *= 0.75F;
030        this.particleScale *= par14;
031        this.noteParticleScale = this.particleScale;
032        this.particleMaxAge = 6;
033        this.noClip = false;
034        this.setParticleTextureIndex(64);
035    }
036
037    public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
038    {
039        float var8 = ((float)this.particleAge + par2) / (float)this.particleMaxAge * 32.0F;
040
041        if (var8 < 0.0F)
042        {
043            var8 = 0.0F;
044        }
045
046        if (var8 > 1.0F)
047        {
048            var8 = 1.0F;
049        }
050
051        this.particleScale = this.noteParticleScale * var8;
052        super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
053    }
054
055    /**
056     * Called to update the entity's position/logic.
057     */
058    public void onUpdate()
059    {
060        this.prevPosX = this.posX;
061        this.prevPosY = this.posY;
062        this.prevPosZ = this.posZ;
063
064        if (this.particleAge++ >= this.particleMaxAge)
065        {
066            this.setDead();
067        }
068
069        this.moveEntity(this.motionX, this.motionY, this.motionZ);
070
071        if (this.posY == this.prevPosY)
072        {
073            this.motionX *= 1.1D;
074            this.motionZ *= 1.1D;
075        }
076
077        this.motionX *= 0.6600000262260437D;
078        this.motionY *= 0.6600000262260437D;
079        this.motionZ *= 0.6600000262260437D;
080
081        if (this.onGround)
082        {
083            this.motionX *= 0.699999988079071D;
084            this.motionZ *= 0.699999988079071D;
085        }
086    }
087}