public class PlayerInstance extends Object
Modifier and Type | Field and Description |
---|---|
List |
playersInChunk |
Constructor and Description |
---|
PlayerInstance(PlayerManager par1PlayerManager,
int par2,
int par3) |
Modifier and Type | Method and Description |
---|---|
void |
addPlayerToChunkWatchingList(EntityPlayerMP par1EntityPlayerMP)
called for all chunks within the visible radius of the player
|
void |
flagChunkForUpdate(int par1,
int par2,
int par3) |
void |
sendChunkUpdate() |
void |
sendThisChunkToPlayer(EntityPlayerMP par1EntityPlayerMP) |
void |
sendToAllPlayersWatchingChunk(Packet par1Packet) |
public final List playersInChunk
public PlayerInstance(PlayerManager par1PlayerManager, int par2, int par3)
public void addPlayerToChunkWatchingList(EntityPlayerMP par1EntityPlayerMP)
public void sendThisChunkToPlayer(EntityPlayerMP par1EntityPlayerMP)
public void flagChunkForUpdate(int par1, int par2, int par3)
public void sendToAllPlayersWatchingChunk(Packet par1Packet)
public void sendChunkUpdate()