001package net.minecraft.world.gen.layer;
002
003public class GenLayerRiverInit extends GenLayer
004{
005    public GenLayerRiverInit(long par1, GenLayer par3GenLayer)
006    {
007        super(par1);
008        this.parent = par3GenLayer;
009    }
010
011    /**
012     * Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall
013     * amounts, or biomeList[] indices based on the particular GenLayer subclass.
014     */
015    public int[] getInts(int par1, int par2, int par3, int par4)
016    {
017        int[] var5 = this.parent.getInts(par1, par2, par3, par4);
018        int[] var6 = IntCache.getIntCache(par3 * par4);
019
020        for (int var7 = 0; var7 < par4; ++var7)
021        {
022            for (int var8 = 0; var8 < par3; ++var8)
023            {
024                this.initChunkSeed((long)(var8 + par1), (long)(var7 + par2));
025                var6[var8 + var7 * par3] = var5[var8 + var7 * par3] > 0 ? this.nextInt(2) + 2 : 0;
026            }
027        }
028
029        return var6;
030    }
031}