public class GuiConnecting extends GuiScreen
allowUserInput, guiParticles, height, isMacOs, width
Constructor and Description |
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GuiConnecting(Minecraft par1Minecraft,
ServerData par2ServerData) |
GuiConnecting(Minecraft par1Minecraft,
String par2Str,
int par3) |
Modifier and Type | Method and Description |
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void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
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static void |
forceTermination(GuiConnecting gui) |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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void |
updateScreen()
Called from the main game loop to update the screen.
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confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution
drawCenteredString, drawRect, drawString, drawTexturedModalRect
public GuiConnecting(Minecraft par1Minecraft, ServerData par2ServerData)
public GuiConnecting(Minecraft par1Minecraft, String par2Str, int par3)
public void updateScreen()
updateScreen
in class GuiScreen
public void initGui()
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiScreen
public static void forceTermination(GuiConnecting gui)