001package net.minecraft.client.gui;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import net.minecraft.client.settings.EnumOptions;
006import net.minecraft.client.settings.GameSettings;
007import net.minecraft.util.StatCollector;
008import net.minecraft.util.StringTranslate;
009
010@SideOnly(Side.CLIENT)
011public class GuiVideoSettings extends GuiScreen
012{
013    private GuiScreen parentGuiScreen;
014
015    /** The title string that is displayed in the top-center of the screen. */
016    protected String screenTitle = "Video Settings";
017
018    /** GUI game settings */
019    private GameSettings guiGameSettings;
020
021    /**
022     * True if the system is 64-bit (using a simple indexOf test on a system property)
023     */
024    private boolean is64bit = false;
025
026    /** An array of all of EnumOption's video options. */
027    private static EnumOptions[] videoOptions = new EnumOptions[] {EnumOptions.GRAPHICS, EnumOptions.RENDER_DISTANCE, EnumOptions.AMBIENT_OCCLUSION, EnumOptions.FRAMERATE_LIMIT, EnumOptions.ANAGLYPH, EnumOptions.VIEW_BOBBING, EnumOptions.GUI_SCALE, EnumOptions.ADVANCED_OPENGL, EnumOptions.GAMMA, EnumOptions.RENDER_CLOUDS, EnumOptions.PARTICLES, EnumOptions.USE_SERVER_TEXTURES, EnumOptions.USE_FULLSCREEN, EnumOptions.ENABLE_VSYNC};
028
029    public GuiVideoSettings(GuiScreen par1GuiScreen, GameSettings par2GameSettings)
030    {
031        this.parentGuiScreen = par1GuiScreen;
032        this.guiGameSettings = par2GameSettings;
033    }
034
035    /**
036     * Adds the buttons (and other controls) to the screen in question.
037     */
038    public void initGui()
039    {
040        StringTranslate var1 = StringTranslate.getInstance();
041        this.screenTitle = var1.translateKey("options.videoTitle");
042        this.controlList.clear();
043        this.controlList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, var1.translateKey("gui.done")));
044        this.is64bit = false;
045        String[] var2 = new String[] {"sun.arch.data.model", "com.ibm.vm.bitmode", "os.arch"};
046        String[] var3 = var2;
047        int var4 = var2.length;
048
049        for (int var5 = 0; var5 < var4; ++var5)
050        {
051            String var6 = var3[var5];
052            String var7 = System.getProperty(var6);
053
054            if (var7 != null && var7.contains("64"))
055            {
056                this.is64bit = true;
057                break;
058            }
059        }
060
061        int var9 = 0;
062        var4 = this.is64bit ? 0 : -15;
063        EnumOptions[] var10 = videoOptions;
064        int var11 = var10.length;
065
066        for (int var12 = 0; var12 < var11; ++var12)
067        {
068            EnumOptions var8 = var10[var12];
069
070            if (var8.getEnumFloat())
071            {
072                this.controlList.add(new GuiSlider(var8.returnEnumOrdinal(), this.width / 2 - 155 + var9 % 2 * 160, this.height / 7 + var4 + 24 * (var9 >> 1), var8, this.guiGameSettings.getKeyBinding(var8), this.guiGameSettings.getOptionFloatValue(var8)));
073            }
074            else
075            {
076                this.controlList.add(new GuiSmallButton(var8.returnEnumOrdinal(), this.width / 2 - 155 + var9 % 2 * 160, this.height / 7 + var4 + 24 * (var9 >> 1), var8, this.guiGameSettings.getKeyBinding(var8)));
077            }
078
079            ++var9;
080        }
081    }
082
083    /**
084     * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
085     */
086    protected void actionPerformed(GuiButton par1GuiButton)
087    {
088        if (par1GuiButton.enabled)
089        {
090            int var2 = this.guiGameSettings.guiScale;
091
092            if (par1GuiButton.id < 100 && par1GuiButton instanceof GuiSmallButton)
093            {
094                this.guiGameSettings.setOptionValue(((GuiSmallButton)par1GuiButton).returnEnumOptions(), 1);
095                par1GuiButton.displayString = this.guiGameSettings.getKeyBinding(EnumOptions.getEnumOptions(par1GuiButton.id));
096            }
097
098            if (par1GuiButton.id == 200)
099            {
100                this.mc.gameSettings.saveOptions();
101                this.mc.displayGuiScreen(this.parentGuiScreen);
102            }
103
104            if (this.guiGameSettings.guiScale != var2)
105            {
106                ScaledResolution var3 = new ScaledResolution(this.mc.gameSettings, this.mc.displayWidth, this.mc.displayHeight);
107                int var4 = var3.getScaledWidth();
108                int var5 = var3.getScaledHeight();
109                this.setWorldAndResolution(this.mc, var4, var5);
110            }
111        }
112    }
113
114    /**
115     * Draws the screen and all the components in it.
116     */
117    public void drawScreen(int par1, int par2, float par3)
118    {
119        this.drawDefaultBackground();
120        this.drawCenteredString(this.fontRenderer, this.screenTitle, this.width / 2, this.is64bit ? 20 : 5, 16777215);
121
122        if (!this.is64bit && this.guiGameSettings.renderDistance == 0)
123        {
124            this.drawCenteredString(this.fontRenderer, StatCollector.translateToLocal("options.farWarning1"), this.width / 2, this.height / 6 + 144 + 1, 11468800);
125            this.drawCenteredString(this.fontRenderer, StatCollector.translateToLocal("options.farWarning2"), this.width / 2, this.height / 6 + 144 + 13, 11468800);
126        }
127
128        super.drawScreen(par1, par2, par3);
129    }
130}