001package net.minecraft.item;
002
003import net.minecraft.creativetab.CreativeTabs;
004import net.minecraft.enchantment.Enchantment;
005import net.minecraft.enchantment.EnchantmentHelper;
006import net.minecraft.entity.player.EntityPlayer;
007import net.minecraft.entity.projectile.EntityArrow;
008import net.minecraft.world.World;
009
010import net.minecraftforge.common.MinecraftForge;
011import net.minecraftforge.event.entity.player.ArrowLooseEvent;
012import net.minecraftforge.event.entity.player.ArrowNockEvent;
013
014public class ItemBow extends Item
015{
016    public ItemBow(int par1)
017    {
018        super(par1);
019        this.maxStackSize = 1;
020        this.setMaxDamage(384);
021        this.setCreativeTab(CreativeTabs.tabCombat);
022    }
023
024    /**
025     * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
026     */
027    public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4)
028    {
029        int var6 = this.getMaxItemUseDuration(par1ItemStack) - par4;
030
031        ArrowLooseEvent event = new ArrowLooseEvent(par3EntityPlayer, par1ItemStack, var6);
032        MinecraftForge.EVENT_BUS.post(event);
033        if (event.isCanceled())
034        {
035            return;
036        }
037        var6 = event.charge;
038
039        boolean var5 = par3EntityPlayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, par1ItemStack) > 0;
040
041        if (var5 || par3EntityPlayer.inventory.hasItem(Item.arrow.itemID))
042        {
043            float var7 = (float)var6 / 20.0F;
044            var7 = (var7 * var7 + var7 * 2.0F) / 3.0F;
045
046            if ((double)var7 < 0.1D)
047            {
048                return;
049            }
050
051            if (var7 > 1.0F)
052            {
053                var7 = 1.0F;
054            }
055
056            EntityArrow var8 = new EntityArrow(par2World, par3EntityPlayer, var7 * 2.0F);
057
058            if (var7 == 1.0F)
059            {
060                var8.setIsCritical(true);
061            }
062
063            int var9 = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, par1ItemStack);
064
065            if (var9 > 0)
066            {
067                var8.setDamage(var8.getDamage() + (double)var9 * 0.5D + 0.5D);
068            }
069
070            int var10 = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, par1ItemStack);
071
072            if (var10 > 0)
073            {
074                var8.setKnockbackStrength(var10);
075            }
076
077            if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, par1ItemStack) > 0)
078            {
079                var8.setFire(100);
080            }
081
082            par1ItemStack.damageItem(1, par3EntityPlayer);
083            par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + var7 * 0.5F);
084
085            if (var5)
086            {
087                var8.canBePickedUp = 2;
088            }
089            else
090            {
091                par3EntityPlayer.inventory.consumeInventoryItem(Item.arrow.itemID);
092            }
093
094            if (!par2World.isRemote)
095            {
096                par2World.spawnEntityInWorld(var8);
097            }
098        }
099    }
100
101    public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
102    {
103        return par1ItemStack;
104    }
105
106    /**
107     * How long it takes to use or consume an item
108     */
109    public int getMaxItemUseDuration(ItemStack par1ItemStack)
110    {
111        return 72000;
112    }
113
114    /**
115     * returns the action that specifies what animation to play when the items is being used
116     */
117    public EnumAction getItemUseAction(ItemStack par1ItemStack)
118    {
119        return EnumAction.bow;
120    }
121
122    /**
123     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
124     */
125    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
126    {
127        ArrowNockEvent event = new ArrowNockEvent(par3EntityPlayer, par1ItemStack);
128        MinecraftForge.EVENT_BUS.post(event);
129        if (event.isCanceled())
130        {
131            return event.result;
132        }
133
134        if (par3EntityPlayer.capabilities.isCreativeMode || par3EntityPlayer.inventory.hasItem(Item.arrow.itemID))
135        {
136            par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
137        }
138
139        return par1ItemStack;
140    }
141
142    /**
143     * Return the enchantability factor of the item, most of the time is based on material.
144     */
145    public int getItemEnchantability()
146    {
147        return 1;
148    }
149}