001package net.minecraft.world.biome;
002
003import java.util.Random;
004import net.minecraft.block.Block;
005import net.minecraft.world.World;
006import net.minecraft.world.gen.feature.WorldGenMinable;
007import net.minecraft.world.gen.feature.WorldGenerator;
008
009public class BiomeGenHills extends BiomeGenBase
010{
011    private WorldGenerator theWorldGenerator;
012
013    protected BiomeGenHills(int par1)
014    {
015        super(par1);
016        this.theWorldGenerator = new WorldGenMinable(Block.silverfish.blockID, 8);
017    }
018
019    public void decorate(World par1World, Random par2Random, int par3, int par4)
020    {
021        super.decorate(par1World, par2Random, par3, par4);
022        int var5 = 3 + par2Random.nextInt(6);
023        int var6;
024        int var7;
025        int var8;
026
027        for (var6 = 0; var6 < var5; ++var6)
028        {
029            var7 = par3 + par2Random.nextInt(16);
030            var8 = par2Random.nextInt(28) + 4;
031            int var9 = par4 + par2Random.nextInt(16);
032            int var10 = par1World.getBlockId(var7, var8, var9);
033
034            if (var10 == Block.stone.blockID)
035            {
036                par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID);
037            }
038        }
039
040        for (var5 = 0; var5 < 7; ++var5)
041        {
042            var6 = par3 + par2Random.nextInt(16);
043            var7 = par2Random.nextInt(64);
044            var8 = par4 + par2Random.nextInt(16);
045            this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8);
046        }
047    }
048}