001package net.minecraft.block; 002 003import cpw.mods.fml.relauncher.Side; 004import cpw.mods.fml.relauncher.SideOnly; 005import java.util.Random; 006import net.minecraft.block.material.Material; 007import net.minecraft.entity.player.EntityPlayer; 008import net.minecraft.item.Item; 009import net.minecraft.item.ItemStack; 010import net.minecraft.world.World; 011 012public class BlockFlowerPot extends Block 013{ 014 public BlockFlowerPot(int par1) 015 { 016 super(par1, Material.circuits); 017 this.setBlockBoundsForItemRender(); 018 } 019 020 /** 021 * Sets the block's bounds for rendering it as an item 022 */ 023 public void setBlockBoundsForItemRender() 024 { 025 float f = 0.375F; 026 float f1 = f / 2.0F; 027 this.setBlockBounds(0.5F - f1, 0.0F, 0.5F - f1, 0.5F + f1, f, 0.5F + f1); 028 } 029 030 /** 031 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two 032 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. 033 */ 034 public boolean isOpaqueCube() 035 { 036 return false; 037 } 038 039 /** 040 * The type of render function that is called for this block 041 */ 042 public int getRenderType() 043 { 044 return 33; 045 } 046 047 /** 048 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) 049 */ 050 public boolean renderAsNormalBlock() 051 { 052 return false; 053 } 054 055 /** 056 * Called upon block activation (right click on the block.) 057 */ 058 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) 059 { 060 ItemStack itemstack = par5EntityPlayer.inventory.getCurrentItem(); 061 062 if (itemstack == null) 063 { 064 return false; 065 } 066 else if (par1World.getBlockMetadata(par2, par3, par4) != 0) 067 { 068 return false; 069 } 070 else 071 { 072 int i1 = getMetaForPlant(itemstack); 073 074 if (i1 > 0) 075 { 076 par1World.setBlockMetadataWithNotify(par2, par3, par4, i1, 2); 077 078 if (!par5EntityPlayer.capabilities.isCreativeMode && --itemstack.stackSize <= 0) 079 { 080 par5EntityPlayer.inventory.setInventorySlotContents(par5EntityPlayer.inventory.currentItem, (ItemStack)null); 081 } 082 083 return true; 084 } 085 else 086 { 087 return false; 088 } 089 } 090 } 091 092 @SideOnly(Side.CLIENT) 093 094 /** 095 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) 096 */ 097 public int idPicked(World par1World, int par2, int par3, int par4) 098 { 099 ItemStack itemstack = getPlantForMeta(par1World.getBlockMetadata(par2, par3, par4)); 100 return itemstack == null ? Item.flowerPot.itemID : itemstack.itemID; 101 } 102 103 /** 104 * Get the block's damage value (for use with pick block). 105 */ 106 public int getDamageValue(World par1World, int par2, int par3, int par4) 107 { 108 ItemStack itemstack = getPlantForMeta(par1World.getBlockMetadata(par2, par3, par4)); 109 return itemstack == null ? Item.flowerPot.itemID : itemstack.getItemDamage(); 110 } 111 112 @SideOnly(Side.CLIENT) 113 public boolean func_82505_u_() 114 { 115 return true; 116 } 117 118 /** 119 * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z 120 */ 121 public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) 122 { 123 return super.canPlaceBlockAt(par1World, par2, par3, par4) && par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4); 124 } 125 126 /** 127 * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are 128 * their own) Args: x, y, z, neighbor blockID 129 */ 130 public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) 131 { 132 if (!par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4)) 133 { 134 this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); 135 par1World.func_94571_i(par2, par3, par4); 136 } 137 } 138 139 /** 140 * Drops the block items with a specified chance of dropping the specified items 141 */ 142 public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) 143 { 144 super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7); 145 146 if (par5 > 0) 147 { 148 ItemStack itemstack = getPlantForMeta(par5); 149 150 if (itemstack != null) 151 { 152 this.dropBlockAsItem_do(par1World, par2, par3, par4, itemstack); 153 } 154 } 155 } 156 157 /** 158 * Returns the ID of the items to drop on destruction. 159 */ 160 public int idDropped(int par1, Random par2Random, int par3) 161 { 162 return Item.flowerPot.itemID; 163 } 164 165 /** 166 * Return the item associated with the specified flower pot metadata value. 167 */ 168 public static ItemStack getPlantForMeta(int par0) 169 { 170 switch (par0) 171 { 172 case 1: 173 return new ItemStack(Block.plantRed); 174 case 2: 175 return new ItemStack(Block.plantYellow); 176 case 3: 177 return new ItemStack(Block.sapling, 1, 0); 178 case 4: 179 return new ItemStack(Block.sapling, 1, 1); 180 case 5: 181 return new ItemStack(Block.sapling, 1, 2); 182 case 6: 183 return new ItemStack(Block.sapling, 1, 3); 184 case 7: 185 return new ItemStack(Block.mushroomRed); 186 case 8: 187 return new ItemStack(Block.mushroomBrown); 188 case 9: 189 return new ItemStack(Block.cactus); 190 case 10: 191 return new ItemStack(Block.deadBush); 192 case 11: 193 return new ItemStack(Block.tallGrass, 1, 2); 194 default: 195 return null; 196 } 197 } 198 199 /** 200 * Return the flower pot metadata value associated with the specified item. 201 */ 202 public static int getMetaForPlant(ItemStack par0ItemStack) 203 { 204 int i = par0ItemStack.getItem().itemID; 205 206 if (i == Block.plantRed.blockID) 207 { 208 return 1; 209 } 210 else if (i == Block.plantYellow.blockID) 211 { 212 return 2; 213 } 214 else if (i == Block.cactus.blockID) 215 { 216 return 9; 217 } 218 else if (i == Block.mushroomBrown.blockID) 219 { 220 return 8; 221 } 222 else if (i == Block.mushroomRed.blockID) 223 { 224 return 7; 225 } 226 else if (i == Block.deadBush.blockID) 227 { 228 return 10; 229 } 230 else 231 { 232 if (i == Block.sapling.blockID) 233 { 234 switch (par0ItemStack.getItemDamage()) 235 { 236 case 0: 237 return 3; 238 case 1: 239 return 4; 240 case 2: 241 return 5; 242 case 3: 243 return 6; 244 } 245 } 246 247 if (i == Block.tallGrass.blockID) 248 { 249 switch (par0ItemStack.getItemDamage()) 250 { 251 case 2: 252 return 11; 253 } 254 } 255 256 return 0; 257 } 258 } 259}