001package net.minecraft.block;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import java.util.List;
006import java.util.Random;
007import net.minecraft.block.material.Material;
008import net.minecraft.client.renderer.texture.IconRegister;
009import net.minecraft.entity.Entity;
010import net.minecraft.entity.EntityLiving;
011import net.minecraft.item.ItemStack;
012import net.minecraft.util.AxisAlignedBB;
013import net.minecraft.util.Icon;
014import net.minecraft.util.MathHelper;
015import net.minecraft.world.World;
016
017public class BlockEndPortalFrame extends Block
018{
019    @SideOnly(Side.CLIENT)
020    private Icon field_94400_a;
021    @SideOnly(Side.CLIENT)
022    private Icon field_94399_b;
023
024    public BlockEndPortalFrame(int par1)
025    {
026        super(par1, Material.rock);
027    }
028
029    @SideOnly(Side.CLIENT)
030
031    /**
032     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
033     */
034    public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
035    {
036        return par1 == 1 ? this.field_94400_a : (par1 == 0 ? Block.whiteStone.getBlockTextureFromSide(par1) : this.field_94336_cN);
037    }
038
039    @SideOnly(Side.CLIENT)
040    public void func_94332_a(IconRegister par1IconRegister)
041    {
042        this.field_94336_cN = par1IconRegister.func_94245_a("endframe_side");
043        this.field_94400_a = par1IconRegister.func_94245_a("endframe_top");
044        this.field_94399_b = par1IconRegister.func_94245_a("endframe_eye");
045    }
046
047    @SideOnly(Side.CLIENT)
048    public Icon func_94398_p()
049    {
050        return this.field_94399_b;
051    }
052
053    /**
054     * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
055     * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
056     */
057    public boolean isOpaqueCube()
058    {
059        return false;
060    }
061
062    /**
063     * The type of render function that is called for this block
064     */
065    public int getRenderType()
066    {
067        return 26;
068    }
069
070    /**
071     * Sets the block's bounds for rendering it as an item
072     */
073    public void setBlockBoundsForItemRender()
074    {
075        this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.8125F, 1.0F);
076    }
077
078    /**
079     * Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the
080     * mask.) Parameters: World, X, Y, Z, mask, list, colliding entity
081     */
082    public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
083    {
084        this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.8125F, 1.0F);
085        super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
086        int l = par1World.getBlockMetadata(par2, par3, par4);
087
088        if (isEnderEyeInserted(l))
089        {
090            this.setBlockBounds(0.3125F, 0.8125F, 0.3125F, 0.6875F, 1.0F, 0.6875F);
091            super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
092        }
093
094        this.setBlockBoundsForItemRender();
095    }
096
097    /**
098     * checks if an ender eye has been inserted into the frame block. parameters: metadata
099     */
100    public static boolean isEnderEyeInserted(int par0)
101    {
102        return (par0 & 4) != 0;
103    }
104
105    /**
106     * Returns the ID of the items to drop on destruction.
107     */
108    public int idDropped(int par1, Random par2Random, int par3)
109    {
110        return 0;
111    }
112
113    /**
114     * Called when the block is placed in the world.
115     */
116    public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
117    {
118        int l = ((MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3) + 2) % 4;
119        par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2);
120    }
121}