001package net.minecraft.client.gui.achievement; 002 003import cpw.mods.fml.relauncher.Side; 004import cpw.mods.fml.relauncher.SideOnly; 005import net.minecraft.client.Minecraft; 006import net.minecraft.client.gui.FontRenderer; 007import net.minecraft.client.gui.GuiButton; 008import net.minecraft.client.gui.GuiScreen; 009import net.minecraft.client.gui.GuiSlot; 010import net.minecraft.client.renderer.RenderHelper; 011import net.minecraft.client.renderer.Tessellator; 012import net.minecraft.client.renderer.entity.RenderItem; 013import net.minecraft.item.ItemStack; 014import net.minecraft.stats.StatFileWriter; 015import net.minecraft.util.StatCollector; 016import net.minecraft.util.StringTranslate; 017import org.lwjgl.opengl.GL11; 018import org.lwjgl.opengl.GL12; 019 020@SideOnly(Side.CLIENT) 021public class GuiStats extends GuiScreen 022{ 023 private static RenderItem renderItem = new RenderItem(); 024 protected GuiScreen parentGui; 025 026 /** The title of the stats screen. */ 027 protected String statsTitle = "Select world"; 028 029 /** The slot for general stats. */ 030 private GuiSlotStatsGeneral slotGeneral; 031 032 /** The slot for item stats. */ 033 private GuiSlotStatsItem slotItem; 034 035 /** The slot for block stats. */ 036 private GuiSlotStatsBlock slotBlock; 037 private StatFileWriter statFileWriter; 038 039 /** The currently-selected slot. */ 040 private GuiSlot selectedSlot = null; 041 042 public GuiStats(GuiScreen par1GuiScreen, StatFileWriter par2StatFileWriter) 043 { 044 this.parentGui = par1GuiScreen; 045 this.statFileWriter = par2StatFileWriter; 046 } 047 048 /** 049 * Adds the buttons (and other controls) to the screen in question. 050 */ 051 public void initGui() 052 { 053 this.statsTitle = StatCollector.translateToLocal("gui.stats"); 054 this.slotGeneral = new GuiSlotStatsGeneral(this); 055 this.slotGeneral.registerScrollButtons(this.buttonList, 1, 1); 056 this.slotItem = new GuiSlotStatsItem(this); 057 this.slotItem.registerScrollButtons(this.buttonList, 1, 1); 058 this.slotBlock = new GuiSlotStatsBlock(this); 059 this.slotBlock.registerScrollButtons(this.buttonList, 1, 1); 060 this.selectedSlot = this.slotGeneral; 061 this.addHeaderButtons(); 062 } 063 064 /** 065 * Creates the buttons that appear at the top of the Stats GUI. 066 */ 067 public void addHeaderButtons() 068 { 069 StringTranslate stringtranslate = StringTranslate.getInstance(); 070 this.buttonList.add(new GuiButton(0, this.width / 2 + 4, this.height - 28, 150, 20, stringtranslate.translateKey("gui.done"))); 071 this.buttonList.add(new GuiButton(1, this.width / 2 - 154, this.height - 52, 100, 20, stringtranslate.translateKey("stat.generalButton"))); 072 GuiButton guibutton; 073 this.buttonList.add(guibutton = new GuiButton(2, this.width / 2 - 46, this.height - 52, 100, 20, stringtranslate.translateKey("stat.blocksButton"))); 074 GuiButton guibutton1; 075 this.buttonList.add(guibutton1 = new GuiButton(3, this.width / 2 + 62, this.height - 52, 100, 20, stringtranslate.translateKey("stat.itemsButton"))); 076 077 if (this.slotBlock.getSize() == 0) 078 { 079 guibutton.enabled = false; 080 } 081 082 if (this.slotItem.getSize() == 0) 083 { 084 guibutton1.enabled = false; 085 } 086 } 087 088 /** 089 * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). 090 */ 091 protected void actionPerformed(GuiButton par1GuiButton) 092 { 093 if (par1GuiButton.enabled) 094 { 095 if (par1GuiButton.id == 0) 096 { 097 this.mc.displayGuiScreen(this.parentGui); 098 } 099 else if (par1GuiButton.id == 1) 100 { 101 this.selectedSlot = this.slotGeneral; 102 } 103 else if (par1GuiButton.id == 3) 104 { 105 this.selectedSlot = this.slotItem; 106 } 107 else if (par1GuiButton.id == 2) 108 { 109 this.selectedSlot = this.slotBlock; 110 } 111 else 112 { 113 this.selectedSlot.actionPerformed(par1GuiButton); 114 } 115 } 116 } 117 118 /** 119 * Draws the screen and all the components in it. 120 */ 121 public void drawScreen(int par1, int par2, float par3) 122 { 123 this.selectedSlot.drawScreen(par1, par2, par3); 124 this.drawCenteredString(this.fontRenderer, this.statsTitle, this.width / 2, 20, 16777215); 125 super.drawScreen(par1, par2, par3); 126 } 127 128 /** 129 * Draws the item sprite on top of the background sprite. 130 */ 131 private void drawItemSprite(int par1, int par2, int par3) 132 { 133 this.drawButtonBackground(par1 + 1, par2 + 1); 134 GL11.glEnable(GL12.GL_RESCALE_NORMAL); 135 RenderHelper.enableGUIStandardItemLighting(); 136 renderItem.renderItemIntoGUI(this.fontRenderer, this.mc.renderEngine, new ItemStack(par3, 1, 0), par1 + 2, par2 + 2); 137 RenderHelper.disableStandardItemLighting(); 138 GL11.glDisable(GL12.GL_RESCALE_NORMAL); 139 } 140 141 /** 142 * Draws a gray box that serves as a button background. 143 */ 144 private void drawButtonBackground(int par1, int par2) 145 { 146 this.drawSprite(par1, par2, 0, 0); 147 } 148 149 /** 150 * Draws a sprite from /gui/slot.png. 151 */ 152 private void drawSprite(int par1, int par2, int par3, int par4) 153 { 154 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 155 this.mc.renderEngine.func_98187_b("/gui/slot.png"); 156 Tessellator tessellator = Tessellator.instance; 157 tessellator.startDrawingQuads(); 158 tessellator.addVertexWithUV((double)(par1 + 0), (double)(par2 + 18), (double)this.zLevel, (double)((float)(par3 + 0) * 0.0078125F), (double)((float)(par4 + 18) * 0.0078125F)); 159 tessellator.addVertexWithUV((double)(par1 + 18), (double)(par2 + 18), (double)this.zLevel, (double)((float)(par3 + 18) * 0.0078125F), (double)((float)(par4 + 18) * 0.0078125F)); 160 tessellator.addVertexWithUV((double)(par1 + 18), (double)(par2 + 0), (double)this.zLevel, (double)((float)(par3 + 18) * 0.0078125F), (double)((float)(par4 + 0) * 0.0078125F)); 161 tessellator.addVertexWithUV((double)(par1 + 0), (double)(par2 + 0), (double)this.zLevel, (double)((float)(par3 + 0) * 0.0078125F), (double)((float)(par4 + 0) * 0.0078125F)); 162 tessellator.draw(); 163 } 164 165 static Minecraft getMinecraft(GuiStats par0GuiStats) 166 { 167 return par0GuiStats.mc; 168 } 169 170 /** 171 * there are 11 identical methods like this 172 */ 173 static FontRenderer getFontRenderer1(GuiStats par0GuiStats) 174 { 175 return par0GuiStats.fontRenderer; 176 } 177 178 static StatFileWriter getStatsFileWriter(GuiStats par0GuiStats) 179 { 180 return par0GuiStats.statFileWriter; 181 } 182 183 /** 184 * there are 11 identical methods like this 185 */ 186 static FontRenderer getFontRenderer2(GuiStats par0GuiStats) 187 { 188 return par0GuiStats.fontRenderer; 189 } 190 191 /** 192 * there are 11 identical methods like this 193 */ 194 static FontRenderer getFontRenderer3(GuiStats par0GuiStats) 195 { 196 return par0GuiStats.fontRenderer; 197 } 198 199 /** 200 * exactly the same as 27141 201 */ 202 static Minecraft getMinecraft1(GuiStats par0GuiStats) 203 { 204 return par0GuiStats.mc; 205 } 206 207 /** 208 * Draws a sprite from /gui/slot.png. 209 */ 210 static void drawSprite(GuiStats par0GuiStats, int par1, int par2, int par3, int par4) 211 { 212 par0GuiStats.drawSprite(par1, par2, par3, par4); 213 } 214 215 /** 216 * exactly the same as 27141 and 27143 217 */ 218 static Minecraft getMinecraft2(GuiStats par0GuiStats) 219 { 220 return par0GuiStats.mc; 221 } 222 223 /** 224 * there are 11 identical methods like this 225 */ 226 static FontRenderer getFontRenderer4(GuiStats par0GuiStats) 227 { 228 return par0GuiStats.fontRenderer; 229 } 230 231 /** 232 * there are 11 identical methods like this 233 */ 234 static FontRenderer getFontRenderer5(GuiStats par0GuiStats) 235 { 236 return par0GuiStats.fontRenderer; 237 } 238 239 /** 240 * there are 11 identical methods like this 241 */ 242 static FontRenderer getFontRenderer6(GuiStats par0GuiStats) 243 { 244 return par0GuiStats.fontRenderer; 245 } 246 247 /** 248 * there are 11 identical methods like this 249 */ 250 static FontRenderer getFontRenderer7(GuiStats par0GuiStats) 251 { 252 return par0GuiStats.fontRenderer; 253 } 254 255 /** 256 * there are 11 identical methods like this 257 */ 258 static FontRenderer getFontRenderer8(GuiStats par0GuiStats) 259 { 260 return par0GuiStats.fontRenderer; 261 } 262 263 static void drawGradientRect(GuiStats par0GuiStats, int par1, int par2, int par3, int par4, int par5, int par6) 264 { 265 par0GuiStats.drawGradientRect(par1, par2, par3, par4, par5, par6); 266 } 267 268 /** 269 * there are 11 identical methods like this 270 */ 271 static FontRenderer getFontRenderer9(GuiStats par0GuiStats) 272 { 273 return par0GuiStats.fontRenderer; 274 } 275 276 /** 277 * there are 11 identical methods like this 278 */ 279 static FontRenderer getFontRenderer10(GuiStats par0GuiStats) 280 { 281 return par0GuiStats.fontRenderer; 282 } 283 284 /** 285 * exactly the same as 27129 286 */ 287 static void drawGradientRect1(GuiStats par0GuiStats, int par1, int par2, int par3, int par4, int par5, int par6) 288 { 289 par0GuiStats.drawGradientRect(par1, par2, par3, par4, par5, par6); 290 } 291 292 /** 293 * there are 11 identical methods like this 294 */ 295 static FontRenderer getFontRenderer11(GuiStats par0GuiStats) 296 { 297 return par0GuiStats.fontRenderer; 298 } 299 300 /** 301 * Draws the item sprite on top of the background sprite. 302 */ 303 static void drawItemSprite(GuiStats par0GuiStats, int par1, int par2, int par3) 304 { 305 par0GuiStats.drawItemSprite(par1, par2, par3); 306 } 307}