001package net.minecraft.client.renderer.entity;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import java.util.HashMap;
006import java.util.Iterator;
007import java.util.Map;
008import net.minecraft.block.Block;
009import net.minecraft.client.entity.render.RenderMinecartMobSpawner;
010import net.minecraft.client.gui.FontRenderer;
011import net.minecraft.client.model.ModelBiped;
012import net.minecraft.client.model.ModelChicken;
013import net.minecraft.client.model.ModelCow;
014import net.minecraft.client.model.ModelOcelot;
015import net.minecraft.client.model.ModelPig;
016import net.minecraft.client.model.ModelSheep1;
017import net.minecraft.client.model.ModelSheep2;
018import net.minecraft.client.model.ModelSlime;
019import net.minecraft.client.model.ModelSquid;
020import net.minecraft.client.model.ModelWolf;
021import net.minecraft.client.model.ModelZombie;
022import net.minecraft.client.renderer.ItemRenderer;
023import net.minecraft.client.renderer.OpenGlHelper;
024import net.minecraft.client.renderer.RenderEngine;
025import net.minecraft.client.renderer.Tessellator;
026import net.minecraft.client.renderer.texture.IconRegister;
027import net.minecraft.client.renderer.tileentity.RenderEnderCrystal;
028import net.minecraft.client.renderer.tileentity.RenderItemFrame;
029import net.minecraft.client.renderer.tileentity.RenderWitherSkull;
030import net.minecraft.client.settings.GameSettings;
031import net.minecraft.crash.CrashReport;
032import net.minecraft.crash.CrashReportCategory;
033import net.minecraft.entity.Entity;
034import net.minecraft.entity.EntityLiving;
035import net.minecraft.entity.ai.EntityMinecartMobSpawner;
036import net.minecraft.entity.boss.EntityDragon;
037import net.minecraft.entity.boss.EntityWither;
038import net.minecraft.entity.effect.EntityLightningBolt;
039import net.minecraft.entity.item.EntityBoat;
040import net.minecraft.entity.item.EntityEnderCrystal;
041import net.minecraft.entity.item.EntityEnderEye;
042import net.minecraft.entity.item.EntityEnderPearl;
043import net.minecraft.entity.item.EntityExpBottle;
044import net.minecraft.entity.item.EntityFallingSand;
045import net.minecraft.entity.item.EntityFireworkRocket;
046import net.minecraft.entity.item.EntityItem;
047import net.minecraft.entity.item.EntityItemFrame;
048import net.minecraft.entity.item.EntityMinecart;
049import net.minecraft.entity.item.EntityMinecartTNT;
050import net.minecraft.entity.item.EntityPainting;
051import net.minecraft.entity.item.EntityTNTPrimed;
052import net.minecraft.entity.item.EntityXPOrb;
053import net.minecraft.entity.monster.EntityBlaze;
054import net.minecraft.entity.monster.EntityCaveSpider;
055import net.minecraft.entity.monster.EntityCreeper;
056import net.minecraft.entity.monster.EntityEnderman;
057import net.minecraft.entity.monster.EntityGhast;
058import net.minecraft.entity.monster.EntityGiantZombie;
059import net.minecraft.entity.monster.EntityIronGolem;
060import net.minecraft.entity.monster.EntityMagmaCube;
061import net.minecraft.entity.monster.EntitySilverfish;
062import net.minecraft.entity.monster.EntitySkeleton;
063import net.minecraft.entity.monster.EntitySlime;
064import net.minecraft.entity.monster.EntitySnowman;
065import net.minecraft.entity.monster.EntitySpider;
066import net.minecraft.entity.monster.EntityWitch;
067import net.minecraft.entity.monster.EntityZombie;
068import net.minecraft.entity.passive.EntityBat;
069import net.minecraft.entity.passive.EntityChicken;
070import net.minecraft.entity.passive.EntityCow;
071import net.minecraft.entity.passive.EntityMooshroom;
072import net.minecraft.entity.passive.EntityOcelot;
073import net.minecraft.entity.passive.EntityPig;
074import net.minecraft.entity.passive.EntitySheep;
075import net.minecraft.entity.passive.EntitySquid;
076import net.minecraft.entity.passive.EntityVillager;
077import net.minecraft.entity.passive.EntityWolf;
078import net.minecraft.entity.player.EntityPlayer;
079import net.minecraft.entity.projectile.EntityArrow;
080import net.minecraft.entity.projectile.EntityEgg;
081import net.minecraft.entity.projectile.EntityFishHook;
082import net.minecraft.entity.projectile.EntityLargeFireball;
083import net.minecraft.entity.projectile.EntityPotion;
084import net.minecraft.entity.projectile.EntitySmallFireball;
085import net.minecraft.entity.projectile.EntitySnowball;
086import net.minecraft.entity.projectile.EntityWitherSkull;
087import net.minecraft.item.Item;
088import net.minecraft.util.MathHelper;
089import net.minecraft.util.ReportedException;
090import net.minecraft.world.World;
091import org.lwjgl.opengl.GL11;
092
093@SideOnly(Side.CLIENT)
094public class RenderManager
095{
096    /** A map of entity classes and the associated renderer. */
097    public Map entityRenderMap = new HashMap();
098
099    /** The static instance of RenderManager. */
100    public static RenderManager instance = new RenderManager();
101
102    /** Renders fonts */
103    private FontRenderer fontRenderer;
104    public static double renderPosX;
105    public static double renderPosY;
106    public static double renderPosZ;
107    public RenderEngine renderEngine;
108    public ItemRenderer itemRenderer;
109
110    /** Reference to the World object. */
111    public World worldObj;
112
113    /** Rendermanager's variable for the player */
114    public EntityLiving livingPlayer;
115    public EntityLiving field_96451_i;
116    public float playerViewY;
117    public float playerViewX;
118
119    /** Reference to the GameSettings object. */
120    public GameSettings options;
121    public double viewerPosX;
122    public double viewerPosY;
123    public double viewerPosZ;
124    public static boolean field_85095_o = false;
125
126    private RenderManager()
127    {
128        this.entityRenderMap.put(EntitySpider.class, new RenderSpider());
129        this.entityRenderMap.put(EntityCaveSpider.class, new RenderSpider());
130        this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
131        this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
132        this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
133        this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
134        this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
135        this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
136        this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
137        this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish());
138        this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper());
139        this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman());
140        this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan());
141        this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton());
142        this.entityRenderMap.put(EntityWitch.class, new RenderWitch());
143        this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze());
144        this.entityRenderMap.put(EntityZombie.class, new RenderZombie());
145        this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
146        this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube());
147        this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer());
148        this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
149        this.entityRenderMap.put(EntityGhast.class, new RenderGhast());
150        this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
151        this.entityRenderMap.put(EntityVillager.class, new RenderVillager());
152        this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem());
153        this.entityRenderMap.put(EntityLiving.class, new RenderLiving(new ModelBiped(), 0.5F));
154        this.entityRenderMap.put(EntityBat.class, new RenderBat());
155        this.entityRenderMap.put(EntityDragon.class, new RenderDragon());
156        this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal());
157        this.entityRenderMap.put(EntityWither.class, new RenderWither());
158        this.entityRenderMap.put(Entity.class, new RenderEntity());
159        this.entityRenderMap.put(EntityPainting.class, new RenderPainting());
160        this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame());
161        this.entityRenderMap.put(EntityArrow.class, new RenderArrow());
162        this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball));
163        this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl));
164        this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder));
165        this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg));
166        this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Item.potion, 16384));
167        this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle));
168        this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Item.firework));
169        this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F));
170        this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F));
171        this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull());
172        this.entityRenderMap.put(EntityItem.class, new RenderItem());
173        this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb());
174        this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed());
175        this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand());
176        this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart());
177        this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner());
178        this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart());
179        this.entityRenderMap.put(EntityBoat.class, new RenderBoat());
180        this.entityRenderMap.put(EntityFishHook.class, new RenderFish());
181        this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt());
182        Iterator iterator = this.entityRenderMap.values().iterator();
183
184        while (iterator.hasNext())
185        {
186            Render render = (Render)iterator.next();
187            render.setRenderManager(this);
188        }
189    }
190
191    public Render getEntityClassRenderObject(Class par1Class)
192    {
193        Render render = (Render)this.entityRenderMap.get(par1Class);
194
195        if (render == null && par1Class != Entity.class)
196        {
197            render = this.getEntityClassRenderObject(par1Class.getSuperclass());
198            this.entityRenderMap.put(par1Class, render);
199        }
200
201        return render;
202    }
203
204    public Render getEntityRenderObject(Entity par1Entity)
205    {
206        return this.getEntityClassRenderObject(par1Entity.getClass());
207    }
208
209    /**
210     * Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and
211     * FontRenderer settings, as well as interpolated player position, pitch and yaw.
212     */
213    public void cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, EntityLiving par5EntityLiving, GameSettings par6GameSettings, float par7)
214    {
215        this.worldObj = par1World;
216        this.renderEngine = par2RenderEngine;
217        this.options = par6GameSettings;
218        this.livingPlayer = par4EntityLiving;
219        this.field_96451_i = par5EntityLiving;
220        this.fontRenderer = par3FontRenderer;
221
222        if (par4EntityLiving.isPlayerSleeping())
223        {
224            int x = MathHelper.floor_double(par4EntityLiving.posX);
225            int y = MathHelper.floor_double(par4EntityLiving.posY);
226            int z = MathHelper.floor_double(par4EntityLiving.posZ);
227            Block block = Block.blocksList[par1World.getBlockId(x, y, z)];
228
229            if (block != null && block.isBed(par1World, x, y, z, par4EntityLiving))
230            {
231                int k = block.getBedDirection(par1World, x, y, z);;
232                this.playerViewY = (float)(k * 90 + 180);
233                this.playerViewX = 0.0F;
234            }
235        }
236        else
237        {
238            this.playerViewY = par4EntityLiving.prevRotationYaw + (par4EntityLiving.rotationYaw - par4EntityLiving.prevRotationYaw) * par7;
239            this.playerViewX = par4EntityLiving.prevRotationPitch + (par4EntityLiving.rotationPitch - par4EntityLiving.prevRotationPitch) * par7;
240        }
241
242        if (par6GameSettings.thirdPersonView == 2)
243        {
244            this.playerViewY += 180.0F;
245        }
246
247        this.viewerPosX = par4EntityLiving.lastTickPosX + (par4EntityLiving.posX - par4EntityLiving.lastTickPosX) * (double)par7;
248        this.viewerPosY = par4EntityLiving.lastTickPosY + (par4EntityLiving.posY - par4EntityLiving.lastTickPosY) * (double)par7;
249        this.viewerPosZ = par4EntityLiving.lastTickPosZ + (par4EntityLiving.posZ - par4EntityLiving.lastTickPosZ) * (double)par7;
250    }
251
252    /**
253     * Will render the specified entity at the specified partial tick time. Args: entity, partialTickTime
254     */
255    public void renderEntity(Entity par1Entity, float par2)
256    {
257        if (par1Entity.ticksExisted == 0)
258        {
259            par1Entity.lastTickPosX = par1Entity.posX;
260            par1Entity.lastTickPosY = par1Entity.posY;
261            par1Entity.lastTickPosZ = par1Entity.posZ;
262        }
263
264        double d0 = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2;
265        double d1 = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2;
266        double d2 = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2;
267        float f1 = par1Entity.prevRotationYaw + (par1Entity.rotationYaw - par1Entity.prevRotationYaw) * par2;
268        int i = par1Entity.getBrightnessForRender(par2);
269
270        if (par1Entity.isBurning())
271        {
272            i = 15728880;
273        }
274
275        int j = i % 65536;
276        int k = i / 65536;
277        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F);
278        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
279        this.renderEntityWithPosYaw(par1Entity, d0 - renderPosX, d1 - renderPosY, d2 - renderPosZ, f1, par2);
280    }
281
282    /**
283     * Renders the specified entity with the passed in position, yaw, and partialTickTime. Args: entity, x, y, z, yaw,
284     * partialTickTime
285     */
286    public void renderEntityWithPosYaw(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
287    {
288        Render render = null;
289
290        try
291        {
292            render = this.getEntityRenderObject(par1Entity);
293
294            if (render != null && this.renderEngine != null)
295            {
296                if (field_85095_o && !par1Entity.getHasActivePotion())
297                {
298                    try
299                    {
300                        this.func_85094_b(par1Entity, par2, par4, par6, par8, par9);
301                    }
302                    catch (Throwable throwable)
303                    {
304                        throw new ReportedException(CrashReport.makeCrashReport(throwable, "Rendering entity hitbox in world"));
305                    }
306                }
307
308                try
309                {
310                    render.doRender(par1Entity, par2, par4, par6, par8, par9);
311                }
312                catch (Throwable throwable1)
313                {
314                    throw new ReportedException(CrashReport.makeCrashReport(throwable1, "Rendering entity in world"));
315                }
316
317                try
318                {
319                    render.doRenderShadowAndFire(par1Entity, par2, par4, par6, par8, par9);
320                }
321                catch (Throwable throwable2)
322                {
323                    throw new ReportedException(CrashReport.makeCrashReport(throwable2, "Post-rendering entity in world"));
324                }
325            }
326        }
327        catch (Throwable throwable3)
328        {
329            CrashReport crashreport = CrashReport.makeCrashReport(throwable3, "Rendering entity in world");
330            CrashReportCategory crashreportcategory = crashreport.makeCategory("Entity being rendered");
331            par1Entity.func_85029_a(crashreportcategory);
332            CrashReportCategory crashreportcategory1 = crashreport.makeCategory("Renderer details");
333            crashreportcategory1.addCrashSection("Assigned renderer", render);
334            crashreportcategory1.addCrashSection("Location", CrashReportCategory.func_85074_a(par2, par4, par6));
335            crashreportcategory1.addCrashSection("Rotation", Float.valueOf(par8));
336            crashreportcategory1.addCrashSection("Delta", Float.valueOf(par9));
337            throw new ReportedException(crashreport);
338        }
339    }
340
341    private void func_85094_b(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
342    {
343        GL11.glDepthMask(false);
344        GL11.glDisable(GL11.GL_TEXTURE_2D);
345        GL11.glDisable(GL11.GL_LIGHTING);
346        GL11.glDisable(GL11.GL_CULL_FACE);
347        GL11.glDisable(GL11.GL_BLEND);
348        GL11.glPushMatrix();
349        Tessellator tessellator = Tessellator.instance;
350        tessellator.startDrawingQuads();
351        tessellator.setColorRGBA(255, 255, 255, 32);
352        double d3 = (double)(-par1Entity.width / 2.0F);
353        double d4 = (double)(-par1Entity.width / 2.0F);
354        double d5 = (double)(par1Entity.width / 2.0F);
355        double d6 = (double)(-par1Entity.width / 2.0F);
356        double d7 = (double)(-par1Entity.width / 2.0F);
357        double d8 = (double)(par1Entity.width / 2.0F);
358        double d9 = (double)(par1Entity.width / 2.0F);
359        double d10 = (double)(par1Entity.width / 2.0F);
360        double d11 = (double)par1Entity.height;
361        tessellator.addVertex(par2 + d3, par4 + d11, par6 + d4);
362        tessellator.addVertex(par2 + d3, par4, par6 + d4);
363        tessellator.addVertex(par2 + d5, par4, par6 + d6);
364        tessellator.addVertex(par2 + d5, par4 + d11, par6 + d6);
365        tessellator.addVertex(par2 + d9, par4 + d11, par6 + d10);
366        tessellator.addVertex(par2 + d9, par4, par6 + d10);
367        tessellator.addVertex(par2 + d7, par4, par6 + d8);
368        tessellator.addVertex(par2 + d7, par4 + d11, par6 + d8);
369        tessellator.addVertex(par2 + d5, par4 + d11, par6 + d6);
370        tessellator.addVertex(par2 + d5, par4, par6 + d6);
371        tessellator.addVertex(par2 + d9, par4, par6 + d10);
372        tessellator.addVertex(par2 + d9, par4 + d11, par6 + d10);
373        tessellator.addVertex(par2 + d7, par4 + d11, par6 + d8);
374        tessellator.addVertex(par2 + d7, par4, par6 + d8);
375        tessellator.addVertex(par2 + d3, par4, par6 + d4);
376        tessellator.addVertex(par2 + d3, par4 + d11, par6 + d4);
377        tessellator.draw();
378        GL11.glPopMatrix();
379        GL11.glEnable(GL11.GL_TEXTURE_2D);
380        GL11.glEnable(GL11.GL_LIGHTING);
381        GL11.glEnable(GL11.GL_CULL_FACE);
382        GL11.glDisable(GL11.GL_BLEND);
383        GL11.glDepthMask(true);
384    }
385
386    /**
387     * World sets this RenderManager's worldObj to the world provided
388     */
389    public void set(World par1World)
390    {
391        this.worldObj = par1World;
392    }
393
394    public double getDistanceToCamera(double par1, double par3, double par5)
395    {
396        double d3 = par1 - this.viewerPosX;
397        double d4 = par3 - this.viewerPosY;
398        double d5 = par5 - this.viewerPosZ;
399        return d3 * d3 + d4 * d4 + d5 * d5;
400    }
401
402    /**
403     * Returns the font renderer
404     */
405    public FontRenderer getFontRenderer()
406    {
407        return this.fontRenderer;
408    }
409
410    public void func_94178_a(IconRegister par1IconRegister)
411    {
412        Iterator iterator = this.entityRenderMap.values().iterator();
413
414        while (iterator.hasNext())
415        {
416            Render render = (Render)iterator.next();
417            render.func_94143_a(par1IconRegister);
418        }
419    }
420}