001package net.minecraftforge.event.entity.player;
002
003import net.minecraft.entity.Entity;
004import net.minecraft.entity.item.EntityItem;
005import net.minecraft.entity.player.EntityPlayer;
006import net.minecraftforge.event.Cancelable;
007import net.minecraftforge.event.Event;
008
009@Cancelable
010@Event.HasResult
011public class EntityItemPickupEvent extends PlayerEvent
012{
013    /**
014     * This event is called when a player collides with a EntityItem on the ground.
015     * The event can be canceled, and no further processing will be done.
016     * 
017     *  You can set the result of this event to ALLOW which will trigger the 
018     *  processing of achievements, FML's event, play the sound, and kill the 
019     *  entity if all the items are picked up.
020     *  
021     *  setResult(ALLOW) is the same as the old setHandled()
022     */
023
024    public final EntityItem item;
025    private boolean handled = false;
026
027    public EntityItemPickupEvent(EntityPlayer player, EntityItem item)
028    {
029        super(player);
030        this.item = item;
031    }
032}