001package net.minecraft.block;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import java.util.Random;
006import net.minecraft.block.material.Material;
007import net.minecraft.client.renderer.texture.IconRegister;
008import net.minecraft.entity.player.EntityPlayer;
009import net.minecraft.item.Item;
010import net.minecraft.util.AxisAlignedBB;
011import net.minecraft.util.Icon;
012import net.minecraft.world.IBlockAccess;
013import net.minecraft.world.World;
014
015public class BlockCake extends Block
016{
017    @SideOnly(Side.CLIENT)
018    private Icon field_94383_a;
019    @SideOnly(Side.CLIENT)
020    private Icon field_94381_b;
021    @SideOnly(Side.CLIENT)
022    private Icon field_94382_c;
023
024    protected BlockCake(int par1)
025    {
026        super(par1, Material.cake);
027        this.setTickRandomly(true);
028    }
029
030    /**
031     * Updates the blocks bounds based on its current state. Args: world, x, y, z
032     */
033    public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
034    {
035        int l = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
036        float f = 0.0625F;
037        float f1 = (float)(1 + l * 2) / 16.0F;
038        float f2 = 0.5F;
039        this.setBlockBounds(f1, 0.0F, f, 1.0F - f, f2, 1.0F - f);
040    }
041
042    /**
043     * Sets the block's bounds for rendering it as an item
044     */
045    public void setBlockBoundsForItemRender()
046    {
047        float f = 0.0625F;
048        float f1 = 0.5F;
049        this.setBlockBounds(f, 0.0F, f, 1.0F - f, f1, 1.0F - f);
050    }
051
052    /**
053     * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
054     * cleared to be reused)
055     */
056    public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
057    {
058        int l = par1World.getBlockMetadata(par2, par3, par4);
059        float f = 0.0625F;
060        float f1 = (float)(1 + l * 2) / 16.0F;
061        float f2 = 0.5F;
062        return AxisAlignedBB.getAABBPool().getAABB((double)((float)par2 + f1), (double)par3, (double)((float)par4 + f), (double)((float)(par2 + 1) - f), (double)((float)par3 + f2 - f), (double)((float)(par4 + 1) - f));
063    }
064
065    /**
066     * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
067     */
068    public boolean renderAsNormalBlock()
069    {
070        return false;
071    }
072
073    @SideOnly(Side.CLIENT)
074
075    /**
076     * Returns the bounding box of the wired rectangular prism to render.
077     */
078    public AxisAlignedBB getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
079    {
080        int l = par1World.getBlockMetadata(par2, par3, par4);
081        float f = 0.0625F;
082        float f1 = (float)(1 + l * 2) / 16.0F;
083        float f2 = 0.5F;
084        return AxisAlignedBB.getAABBPool().getAABB((double)((float)par2 + f1), (double)par3, (double)((float)par4 + f), (double)((float)(par2 + 1) - f), (double)((float)par3 + f2), (double)((float)(par4 + 1) - f));
085    }
086
087    @SideOnly(Side.CLIENT)
088
089    /**
090     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
091     */
092    public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
093    {
094        return par1 == 1 ? this.field_94383_a : (par1 == 0 ? this.field_94381_b : (par2 > 0 && par1 == 4 ? this.field_94382_c : this.blockIcon));
095    }
096
097    @SideOnly(Side.CLIENT)
098
099    /**
100     * When this method is called, your block should register all the icons it needs with the given IconRegister. This
101     * is the only chance you get to register icons.
102     */
103    public void registerIcons(IconRegister par1IconRegister)
104    {
105        this.blockIcon = par1IconRegister.registerIcon("cake_side");
106        this.field_94382_c = par1IconRegister.registerIcon("cake_inner");
107        this.field_94383_a = par1IconRegister.registerIcon("cake_top");
108        this.field_94381_b = par1IconRegister.registerIcon("cake_bottom");
109    }
110
111    /**
112     * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
113     * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
114     */
115    public boolean isOpaqueCube()
116    {
117        return false;
118    }
119
120    /**
121     * Called upon block activation (right click on the block.)
122     */
123    public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
124    {
125        this.eatCakeSlice(par1World, par2, par3, par4, par5EntityPlayer);
126        return true;
127    }
128
129    /**
130     * Called when the block is clicked by a player. Args: x, y, z, entityPlayer
131     */
132    public void onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
133    {
134        this.eatCakeSlice(par1World, par2, par3, par4, par5EntityPlayer);
135    }
136
137    /**
138     * Heals the player and removes a slice from the cake.
139     */
140    private void eatCakeSlice(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
141    {
142        if (par5EntityPlayer.canEat(false))
143        {
144            par5EntityPlayer.getFoodStats().addStats(2, 0.1F);
145            int l = par1World.getBlockMetadata(par2, par3, par4) + 1;
146
147            if (l >= 6)
148            {
149                par1World.setBlockToAir(par2, par3, par4);
150            }
151            else
152            {
153                par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2);
154            }
155        }
156    }
157
158    /**
159     * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
160     */
161    public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
162    {
163        return !super.canPlaceBlockAt(par1World, par2, par3, par4) ? false : this.canBlockStay(par1World, par2, par3, par4);
164    }
165
166    /**
167     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
168     * their own) Args: x, y, z, neighbor blockID
169     */
170    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
171    {
172        if (!this.canBlockStay(par1World, par2, par3, par4))
173        {
174            par1World.setBlockToAir(par2, par3, par4);
175        }
176    }
177
178    /**
179     * Can this block stay at this position.  Similar to canPlaceBlockAt except gets checked often with plants.
180     */
181    public boolean canBlockStay(World par1World, int par2, int par3, int par4)
182    {
183        return par1World.getBlockMaterial(par2, par3 - 1, par4).isSolid();
184    }
185
186    /**
187     * Returns the quantity of items to drop on block destruction.
188     */
189    public int quantityDropped(Random par1Random)
190    {
191        return 0;
192    }
193
194    /**
195     * Returns the ID of the items to drop on destruction.
196     */
197    public int idDropped(int par1, Random par2Random, int par3)
198    {
199        return 0;
200    }
201
202    @SideOnly(Side.CLIENT)
203
204    /**
205     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
206     */
207    public int idPicked(World par1World, int par2, int par3, int par4)
208    {
209        return Item.cake.itemID;
210    }
211}