001package net.minecraft.block;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import java.util.List;
006import java.util.Random;
007import net.minecraft.block.material.Material;
008import net.minecraft.client.renderer.texture.IconRegister;
009import net.minecraft.creativetab.CreativeTabs;
010import net.minecraft.item.ItemStack;
011import net.minecraft.util.Icon;
012
013public class BlockStep extends BlockHalfSlab
014{
015    /** The list of the types of step blocks. */
016    public static final String[] blockStepTypes = new String[] {"stone", "sand", "wood", "cobble", "brick", "smoothStoneBrick", "netherBrick", "quartz"};
017    @SideOnly(Side.CLIENT)
018    private Icon theIcon;
019
020    public BlockStep(int par1, boolean par2)
021    {
022        super(par1, par2, Material.rock);
023        this.setCreativeTab(CreativeTabs.tabBlock);
024    }
025
026    @SideOnly(Side.CLIENT)
027
028    /**
029     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
030     */
031    public Icon getIcon(int par1, int par2)
032    {
033        int k = par2 & 7;
034
035        if (this.isDoubleSlab && (par2 & 8) != 0)
036        {
037            par1 = 1;
038        }
039
040        return k == 0 ? (par1 != 1 && par1 != 0 ? this.theIcon : this.blockIcon) : (k == 1 ? Block.sandStone.getBlockTextureFromSide(par1) : (k == 2 ? Block.planks.getBlockTextureFromSide(par1) : (k == 3 ? Block.cobblestone.getBlockTextureFromSide(par1) : (k == 4 ? Block.brick.getBlockTextureFromSide(par1) : (k == 5 ? Block.stoneBrick.getIcon(par1, 0) : (k == 6 ? Block.netherBrick.getBlockTextureFromSide(1) : (k == 7 ? Block.blockNetherQuartz.getBlockTextureFromSide(par1) : this.blockIcon)))))));
041    }
042
043    @SideOnly(Side.CLIENT)
044
045    /**
046     * When this method is called, your block should register all the icons it needs with the given IconRegister. This
047     * is the only chance you get to register icons.
048     */
049    public void registerIcons(IconRegister par1IconRegister)
050    {
051        this.blockIcon = par1IconRegister.registerIcon("stoneslab_top");
052        this.theIcon = par1IconRegister.registerIcon("stoneslab_side");
053    }
054
055    /**
056     * Returns the ID of the items to drop on destruction.
057     */
058    public int idDropped(int par1, Random par2Random, int par3)
059    {
060        return Block.stoneSingleSlab.blockID;
061    }
062
063    /**
064     * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
065     * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
066     */
067    protected ItemStack createStackedBlock(int par1)
068    {
069        return new ItemStack(Block.stoneSingleSlab.blockID, 2, par1 & 7);
070    }
071
072    /**
073     * Returns the slab block name with step type.
074     */
075    public String getFullSlabName(int par1)
076    {
077        if (par1 < 0 || par1 >= blockStepTypes.length)
078        {
079            par1 = 0;
080        }
081
082        return super.getUnlocalizedName() + "." + blockStepTypes[par1];
083    }
084
085    @SideOnly(Side.CLIENT)
086
087    /**
088     * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
089     */
090    public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
091    {
092        if (par1 != Block.stoneDoubleSlab.blockID)
093        {
094            for (int j = 0; j <= 7; ++j)
095            {
096                if (j != 2)
097                {
098                    par3List.add(new ItemStack(par1, 1, j));
099                }
100            }
101        }
102    }
103}