001package net.minecraft.item;
002
003import cpw.mods.fml.common.registry.GameData;
004import cpw.mods.fml.relauncher.Side;
005import cpw.mods.fml.relauncher.SideOnly;
006import java.util.List;
007import java.util.Random;
008import net.minecraft.block.Block;
009import net.minecraft.block.material.Material;
010import net.minecraft.client.gui.FontRenderer;
011import net.minecraft.client.model.ModelBiped;
012import net.minecraft.client.renderer.texture.IconRegister;
013import net.minecraft.creativetab.CreativeTabs;
014import net.minecraft.entity.Entity;
015import net.minecraft.entity.EntityLiving;
016import net.minecraft.entity.item.EntityItem;
017import net.minecraft.entity.item.EntityItemFrame;
018import net.minecraft.entity.item.EntityPainting;
019import net.minecraft.entity.player.EntityPlayer;
020import net.minecraft.entity.player.EntityPlayerMP;
021import net.minecraft.potion.Potion;
022import net.minecraft.potion.PotionHelper;
023import net.minecraft.stats.StatList;
024import net.minecraft.util.Icon;
025import net.minecraft.util.MathHelper;
026import net.minecraft.util.MovingObjectPosition;
027import net.minecraft.util.StatCollector;
028import net.minecraft.util.StringTranslate;
029import net.minecraft.util.Vec3;
030import net.minecraft.util.WeightedRandomChestContent;
031import net.minecraft.world.World;
032import net.minecraftforge.common.ChestGenHooks;
033import net.minecraftforge.common.IArmorTextureProvider;
034
035public class Item
036{
037    private CreativeTabs tabToDisplayOn = null;
038
039    /** The RNG used by the Item subclasses. */
040    protected static Random itemRand = new Random();
041
042    /** A 32000 elements Item array. */
043    public static Item[] itemsList = new Item[32000];
044    public static Item shovelIron = (new ItemSpade(0, EnumToolMaterial.IRON)).setUnlocalizedName("shovelIron");
045    public static Item pickaxeIron = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setUnlocalizedName("pickaxeIron");
046    public static Item axeIron = (new ItemAxe(2, EnumToolMaterial.IRON)).setUnlocalizedName("hatchetIron");
047    public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setUnlocalizedName("flintAndSteel");
048    public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setUnlocalizedName("apple");
049    public static ItemBow bow = (ItemBow)(new ItemBow(5)).setUnlocalizedName("bow");
050    public static Item arrow = (new Item(6)).setUnlocalizedName("arrow").setCreativeTab(CreativeTabs.tabCombat);
051    public static Item coal = (new ItemCoal(7)).setUnlocalizedName("coal");
052    public static Item diamond = (new Item(8)).setUnlocalizedName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
053    public static Item ingotIron = (new Item(9)).setUnlocalizedName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
054    public static Item ingotGold = (new Item(10)).setUnlocalizedName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
055    public static Item swordIron = (new ItemSword(11, EnumToolMaterial.IRON)).setUnlocalizedName("swordIron");
056    public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setUnlocalizedName("swordWood");
057    public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setUnlocalizedName("shovelWood");
058    public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setUnlocalizedName("pickaxeWood");
059    public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setUnlocalizedName("hatchetWood");
060    public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setUnlocalizedName("swordStone");
061    public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setUnlocalizedName("shovelStone");
062    public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setUnlocalizedName("pickaxeStone");
063    public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setUnlocalizedName("hatchetStone");
064    public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setUnlocalizedName("swordDiamond");
065    public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setUnlocalizedName("shovelDiamond");
066    public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setUnlocalizedName("pickaxeDiamond");
067    public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setUnlocalizedName("hatchetDiamond");
068    public static Item stick = (new Item(24)).setFull3D().setUnlocalizedName("stick").setCreativeTab(CreativeTabs.tabMaterials);
069    public static Item bowlEmpty = (new Item(25)).setUnlocalizedName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
070    public static Item bowlSoup = (new ItemSoup(26, 6)).setUnlocalizedName("mushroomStew");
071    public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setUnlocalizedName("swordGold");
072    public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setUnlocalizedName("shovelGold");
073    public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setUnlocalizedName("pickaxeGold");
074    public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setUnlocalizedName("hatchetGold");
075    public static Item silk = (new ItemReed(31, Block.tripWire)).setUnlocalizedName("string").setCreativeTab(CreativeTabs.tabMaterials);
076    public static Item feather = (new Item(32)).setUnlocalizedName("feather").setCreativeTab(CreativeTabs.tabMaterials);
077    public static Item gunpowder = (new Item(33)).setUnlocalizedName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
078    public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setUnlocalizedName("hoeWood");
079    public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setUnlocalizedName("hoeStone");
080    public static Item hoeIron = (new ItemHoe(36, EnumToolMaterial.IRON)).setUnlocalizedName("hoeIron");
081    public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setUnlocalizedName("hoeDiamond");
082    public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setUnlocalizedName("hoeGold");
083    public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds");
084    public static Item wheat = (new Item(40)).setUnlocalizedName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
085    public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setUnlocalizedName("bread");
086    public static ItemArmor helmetLeather = (ItemArmor)(new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setUnlocalizedName("helmetCloth");
087    public static ItemArmor plateLeather = (ItemArmor)(new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setUnlocalizedName("chestplateCloth");
088    public static ItemArmor legsLeather = (ItemArmor)(new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setUnlocalizedName("leggingsCloth");
089    public static ItemArmor bootsLeather = (ItemArmor)(new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setUnlocalizedName("bootsCloth");
090    public static ItemArmor helmetChain = (ItemArmor)(new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setUnlocalizedName("helmetChain");
091    public static ItemArmor plateChain = (ItemArmor)(new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setUnlocalizedName("chestplateChain");
092    public static ItemArmor legsChain = (ItemArmor)(new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setUnlocalizedName("leggingsChain");
093    public static ItemArmor bootsChain = (ItemArmor)(new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setUnlocalizedName("bootsChain");
094    public static ItemArmor helmetIron = (ItemArmor)(new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setUnlocalizedName("helmetIron");
095    public static ItemArmor plateIron = (ItemArmor)(new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setUnlocalizedName("chestplateIron");
096    public static ItemArmor legsIron = (ItemArmor)(new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setUnlocalizedName("leggingsIron");
097    public static ItemArmor bootsIron = (ItemArmor)(new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setUnlocalizedName("bootsIron");
098    public static ItemArmor helmetDiamond = (ItemArmor)(new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setUnlocalizedName("helmetDiamond");
099    public static ItemArmor plateDiamond = (ItemArmor)(new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setUnlocalizedName("chestplateDiamond");
100    public static ItemArmor legsDiamond = (ItemArmor)(new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setUnlocalizedName("leggingsDiamond");
101    public static ItemArmor bootsDiamond = (ItemArmor)(new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setUnlocalizedName("bootsDiamond");
102    public static ItemArmor helmetGold = (ItemArmor)(new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setUnlocalizedName("helmetGold");
103    public static ItemArmor plateGold = (ItemArmor)(new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setUnlocalizedName("chestplateGold");
104    public static ItemArmor legsGold = (ItemArmor)(new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setUnlocalizedName("leggingsGold");
105    public static ItemArmor bootsGold = (ItemArmor)(new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setUnlocalizedName("bootsGold");
106    public static Item flint = (new Item(62)).setUnlocalizedName("flint").setCreativeTab(CreativeTabs.tabMaterials);
107    public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setUnlocalizedName("porkchopRaw");
108    public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setUnlocalizedName("porkchopCooked");
109    public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setUnlocalizedName("painting");
110    public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setUnlocalizedName("appleGold");
111    public static Item sign = (new ItemSign(67)).setUnlocalizedName("sign");
112    public static Item doorWood = (new ItemDoor(68, Material.wood)).setUnlocalizedName("doorWood");
113    public static Item bucketEmpty = (new ItemBucket(69, 0)).setUnlocalizedName("bucket").setMaxStackSize(16);
114    public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setUnlocalizedName("bucketWater").setContainerItem(bucketEmpty);
115    public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setUnlocalizedName("bucketLava").setContainerItem(bucketEmpty);
116    public static Item minecartEmpty = (new ItemMinecart(72, 0)).setUnlocalizedName("minecart");
117    public static Item saddle = (new ItemSaddle(73)).setUnlocalizedName("saddle");
118    public static Item doorIron = (new ItemDoor(74, Material.iron)).setUnlocalizedName("doorIron");
119    public static Item redstone = (new ItemRedstone(75)).setUnlocalizedName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
120    public static Item snowball = (new ItemSnowball(76)).setUnlocalizedName("snowball");
121    public static Item boat = (new ItemBoat(77)).setUnlocalizedName("boat");
122    public static Item leather = (new Item(78)).setUnlocalizedName("leather").setCreativeTab(CreativeTabs.tabMaterials);
123    public static Item bucketMilk = (new ItemBucketMilk(79)).setUnlocalizedName("milk").setContainerItem(bucketEmpty);
124    public static Item brick = (new Item(80)).setUnlocalizedName("brick").setCreativeTab(CreativeTabs.tabMaterials);
125    public static Item clay = (new Item(81)).setUnlocalizedName("clay").setCreativeTab(CreativeTabs.tabMaterials);
126    public static Item reed = (new ItemReed(82, Block.reed)).setUnlocalizedName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
127    public static Item paper = (new Item(83)).setUnlocalizedName("paper").setCreativeTab(CreativeTabs.tabMisc);
128    public static Item book = (new ItemBook(84)).setUnlocalizedName("book").setCreativeTab(CreativeTabs.tabMisc);
129    public static Item slimeBall = (new Item(85)).setUnlocalizedName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
130    public static Item minecartCrate = (new ItemMinecart(86, 1)).setUnlocalizedName("minecartChest");
131    public static Item minecartPowered = (new ItemMinecart(87, 2)).setUnlocalizedName("minecartFurnace");
132    public static Item egg = (new ItemEgg(88)).setUnlocalizedName("egg");
133    public static Item compass = (new Item(89)).setUnlocalizedName("compass").setCreativeTab(CreativeTabs.tabTools);
134    public static ItemFishingRod fishingRod = (ItemFishingRod)(new ItemFishingRod(90)).setUnlocalizedName("fishingRod");
135    public static Item pocketSundial = (new Item(91)).setUnlocalizedName("clock").setCreativeTab(CreativeTabs.tabTools);
136    public static Item lightStoneDust = (new Item(92)).setUnlocalizedName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
137    public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setUnlocalizedName("fishRaw");
138    public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setUnlocalizedName("fishCooked");
139    public static Item dyePowder = (new ItemDye(95)).setUnlocalizedName("dyePowder");
140    public static Item bone = (new Item(96)).setUnlocalizedName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
141    public static Item sugar = (new Item(97)).setUnlocalizedName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
142    public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setUnlocalizedName("cake").setCreativeTab(CreativeTabs.tabFood);
143    public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setUnlocalizedName("bed");
144    public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setUnlocalizedName("diode").setCreativeTab(CreativeTabs.tabRedstone);
145    public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setUnlocalizedName("cookie");
146    public static ItemMap map = (ItemMap)(new ItemMap(102)).setUnlocalizedName("map");
147
148    /**
149     * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
150     */
151    public static ItemShears shears = (ItemShears)(new ItemShears(103)).setUnlocalizedName("shears");
152    public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setUnlocalizedName("melon");
153    public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds_pumpkin");
154    public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds_melon");
155    public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setUnlocalizedName("beefRaw");
156    public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setUnlocalizedName("beefCooked");
157    public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setUnlocalizedName("chickenRaw");
158    public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setUnlocalizedName("chickenCooked");
159    public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setUnlocalizedName("rottenFlesh");
160    public static Item enderPearl = (new ItemEnderPearl(112)).setUnlocalizedName("enderPearl");
161    public static Item blazeRod = (new Item(113)).setUnlocalizedName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
162    public static Item ghastTear = (new Item(114)).setUnlocalizedName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
163    public static Item goldNugget = (new Item(115)).setUnlocalizedName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
164    public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setUnlocalizedName("netherStalkSeeds").setPotionEffect("+4");
165    public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setUnlocalizedName("potion");
166    public static Item glassBottle = (new ItemGlassBottle(118)).setUnlocalizedName("glassBottle");
167    public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setUnlocalizedName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
168    public static Item fermentedSpiderEye = (new Item(120)).setUnlocalizedName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
169    public static Item blazePowder = (new Item(121)).setUnlocalizedName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
170    public static Item magmaCream = (new Item(122)).setUnlocalizedName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
171    public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setUnlocalizedName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
172    public static Item cauldron = (new ItemReed(124, Block.cauldron)).setUnlocalizedName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
173    public static Item eyeOfEnder = (new ItemEnderEye(125)).setUnlocalizedName("eyeOfEnder");
174    public static Item speckledMelon = (new Item(126)).setUnlocalizedName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
175    public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setUnlocalizedName("monsterPlacer");
176
177    /**
178     * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
179     */
180    public static Item expBottle = (new ItemExpBottle(128)).setUnlocalizedName("expBottle");
181
182    /**
183     * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
184     */
185    public static Item fireballCharge = (new ItemFireball(129)).setUnlocalizedName("fireball");
186    public static Item writableBook = (new ItemWritableBook(130)).setUnlocalizedName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
187    public static Item writtenBook = (new ItemEditableBook(131)).setUnlocalizedName("writtenBook");
188    public static Item emerald = (new Item(132)).setUnlocalizedName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
189    public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setUnlocalizedName("frame");
190    public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setUnlocalizedName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
191    public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setUnlocalizedName("carrots");
192    public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setUnlocalizedName("potato");
193    public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setUnlocalizedName("potatoBaked");
194    public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setUnlocalizedName("potatoPoisonous");
195    public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setUnlocalizedName("emptyMap");
196    public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setUnlocalizedName("carrotGolden").setPotionEffect(PotionHelper.goldenCarrotEffect);
197    public static Item skull = (new ItemSkull(141)).setUnlocalizedName("skull");
198    public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setUnlocalizedName("carrotOnAStick");
199    public static Item netherStar = (new ItemSimpleFoiled(143)).setUnlocalizedName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
200    public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setUnlocalizedName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
201    public static Item firework = (new ItemFirework(145)).setUnlocalizedName("fireworks");
202    public static Item fireworkCharge = (new ItemFireworkCharge(146)).setUnlocalizedName("fireworksCharge").setCreativeTab(CreativeTabs.tabMisc);
203    public static ItemEnchantedBook enchantedBook = (ItemEnchantedBook)(new ItemEnchantedBook(147)).setMaxStackSize(1).setUnlocalizedName("enchantedBook");
204    public static Item comparator = (new ItemReed(148, Block.redstoneComparatorIdle)).setUnlocalizedName("comparator").setCreativeTab(CreativeTabs.tabRedstone);
205    public static Item netherrackBrick = (new Item(149)).setUnlocalizedName("netherbrick").setCreativeTab(CreativeTabs.tabMaterials);
206    public static Item netherQuartz = (new Item(150)).setUnlocalizedName("netherquartz").setCreativeTab(CreativeTabs.tabMaterials);
207    public static Item tntMinecart = (new ItemMinecart(151, 3)).setUnlocalizedName("minecartTnt");
208    public static Item hopperMinecart = (new ItemMinecart(152, 5)).setUnlocalizedName("minecartHopper");
209    public static Item record13 = (new ItemRecord(2000, "13")).setUnlocalizedName("record");
210    public static Item recordCat = (new ItemRecord(2001, "cat")).setUnlocalizedName("record");
211    public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setUnlocalizedName("record");
212    public static Item recordChirp = (new ItemRecord(2003, "chirp")).setUnlocalizedName("record");
213    public static Item recordFar = (new ItemRecord(2004, "far")).setUnlocalizedName("record");
214    public static Item recordMall = (new ItemRecord(2005, "mall")).setUnlocalizedName("record");
215    public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setUnlocalizedName("record");
216    public static Item recordStal = (new ItemRecord(2007, "stal")).setUnlocalizedName("record");
217    public static Item recordStrad = (new ItemRecord(2008, "strad")).setUnlocalizedName("record");
218    public static Item recordWard = (new ItemRecord(2009, "ward")).setUnlocalizedName("record");
219    public static Item record11 = (new ItemRecord(2010, "11")).setUnlocalizedName("record");
220    public static Item recordWait = (new ItemRecord(2011, "wait")).setUnlocalizedName("record");
221
222    /** The ID of this item. */
223    public final int itemID;
224
225    /** Maximum size of the stack. */
226    protected int maxStackSize = 64;
227
228    /** Maximum damage an item can handle. */
229    private int maxDamage = 0;
230
231    /** If true, render the object in full 3D, like weapons and tools. */
232    protected boolean bFull3D = false;
233
234    /**
235     * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
236     */
237    protected boolean hasSubtypes = false;
238    private Item containerItem = null;
239    private String potionEffect = null;
240
241    /** The unlocalized name of this item. */
242    private String unlocalizedName;
243    @SideOnly(Side.CLIENT)
244
245    /** Icon index in the icons table. */
246    protected Icon itemIcon;
247
248    /** FORGE: To disable repair recipes. */
249    protected boolean canRepair = true;
250
251    public Item(int par1)
252    {
253        this.itemID = 256 + par1;
254
255        if (itemsList[256 + par1] != null)
256        {
257            System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
258        }
259
260        itemsList[256 + par1] = this;
261
262        GameData.newItemAdded(this);
263    }
264
265    public Item setMaxStackSize(int par1)
266    {
267        this.maxStackSize = par1;
268        return this;
269    }
270
271    @SideOnly(Side.CLIENT)
272
273    /**
274     * Returns 0 for /terrain.png, 1 for /gui/items.png
275     */
276    public int getSpriteNumber()
277    {
278        return 1;
279    }
280
281    @SideOnly(Side.CLIENT)
282
283    /**
284     * Gets an icon index based on an item's damage value
285     */
286    public Icon getIconFromDamage(int par1)
287    {
288        return this.itemIcon;
289    }
290
291    @SideOnly(Side.CLIENT)
292
293    /**
294     * Returns the icon index of the stack given as argument.
295     */
296    public final Icon getIconIndex(ItemStack par1ItemStack)
297    {
298        return this.getIconFromDamage(par1ItemStack.getItemDamage());
299    }
300
301    /**
302     * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
303     * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
304     */
305    public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
306    {
307        return false;
308    }
309
310    /**
311     * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
312     * sword
313     */
314    public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
315    {
316        return 1.0F;
317    }
318
319    /**
320     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
321     */
322    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
323    {
324        return par1ItemStack;
325    }
326
327    public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
328    {
329        return par1ItemStack;
330    }
331
332    /**
333     * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
334     */
335    public int getItemStackLimit()
336    {
337        return this.maxStackSize;
338    }
339
340    /**
341     * Returns the metadata of the block which this Item (ItemBlock) can place
342     */
343    public int getMetadata(int par1)
344    {
345        return 0;
346    }
347
348    public boolean getHasSubtypes()
349    {
350        return this.hasSubtypes;
351    }
352
353    protected Item setHasSubtypes(boolean par1)
354    {
355        this.hasSubtypes = par1;
356        return this;
357    }
358
359    /**
360     * Returns the maximum damage an item can take.
361     */
362    public int getMaxDamage()
363    {
364        return this.maxDamage;
365    }
366
367    /**
368     * set max damage of an Item
369     */
370    public Item setMaxDamage(int par1)
371    {
372        this.maxDamage = par1;
373        return this;
374    }
375
376    public boolean isDamageable()
377    {
378        return this.maxDamage > 0 && !this.hasSubtypes;
379    }
380
381    /**
382     * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
383     * the damage on the stack.
384     */
385    public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
386    {
387        return false;
388    }
389
390    public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
391    {
392        return false;
393    }
394
395    /**
396     * Returns the damage against a given entity.
397     */
398    public int getDamageVsEntity(Entity par1Entity)
399    {
400        return 1;
401    }
402
403    /**
404     * Returns if the item (tool) can harvest results from the block type.
405     */
406    public boolean canHarvestBlock(Block par1Block)
407    {
408        return false;
409    }
410
411    /**
412     * Called when a player right clicks an entity with an item.
413     */
414    public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
415    {
416        return false;
417    }
418
419    /**
420     * Sets bFull3D to True and return the object.
421     */
422    public Item setFull3D()
423    {
424        this.bFull3D = true;
425        return this;
426    }
427
428    @SideOnly(Side.CLIENT)
429
430    /**
431     * Returns True is the item is renderer in full 3D when hold.
432     */
433    public boolean isFull3D()
434    {
435        return this.bFull3D;
436    }
437
438    @SideOnly(Side.CLIENT)
439
440    /**
441     * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
442     * hands.
443     */
444    public boolean shouldRotateAroundWhenRendering()
445    {
446        return false;
447    }
448
449    /**
450     * Sets the unlocalized name of this item to the string passed as the parameter, prefixed by "item."
451     */
452    public Item setUnlocalizedName(String par1Str)
453    {
454        this.unlocalizedName = par1Str;
455        return this;
456    }
457
458    /**
459     * Gets the localized name of the given item stack.
460     */
461    public String getLocalizedName(ItemStack par1ItemStack)
462    {
463        String s = this.getUnlocalizedName(par1ItemStack);
464        return s == null ? "" : StatCollector.translateToLocal(s);
465    }
466
467    /**
468     * Returns the unlocalized name of this item.
469     */
470    public String getUnlocalizedName()
471    {
472        return "item." + this.unlocalizedName;
473    }
474
475    /**
476     * Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
477     * different names based on their damage or NBT.
478     */
479    public String getUnlocalizedName(ItemStack par1ItemStack)
480    {
481        return "item." + this.unlocalizedName;
482    }
483
484    public Item setContainerItem(Item par1Item)
485    {
486        this.containerItem = par1Item;
487        return this;
488    }
489
490    /**
491     * If this returns true, after a recipe involving this item is crafted the container item will be added to the
492     * player's inventory instead of remaining in the crafting grid.
493     */
494    public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
495    {
496        return true;
497    }
498
499    /**
500     * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
501     */
502    public boolean getShareTag()
503    {
504        return true;
505    }
506
507    public Item getContainerItem()
508    {
509        return this.containerItem;
510    }
511
512    /**
513     * True if this Item has a container item (a.k.a. crafting result)
514     */
515    public boolean hasContainerItem()
516    {
517        return this.containerItem != null;
518    }
519
520    public String getStatName()
521    {
522        return StatCollector.translateToLocal(this.getUnlocalizedName() + ".name");
523    }
524
525    public String func_77653_i(ItemStack par1ItemStack)
526    {
527        return StatCollector.translateToLocal(this.getUnlocalizedName(par1ItemStack) + ".name");
528    }
529
530    @SideOnly(Side.CLIENT)
531    public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
532    {
533        return 16777215;
534    }
535
536    /**
537     * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
538     * update it's contents.
539     */
540    public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
541
542    /**
543     * Called when item is crafted/smelted. Used only by maps so far.
544     */
545    public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
546
547    /**
548     * false for all Items except sub-classes of ItemMapBase
549     */
550    public boolean isMap()
551    {
552        return false;
553    }
554
555    /**
556     * returns the action that specifies what animation to play when the items is being used
557     */
558    public EnumAction getItemUseAction(ItemStack par1ItemStack)
559    {
560        return EnumAction.none;
561    }
562
563    /**
564     * How long it takes to use or consume an item
565     */
566    public int getMaxItemUseDuration(ItemStack par1ItemStack)
567    {
568        return 0;
569    }
570
571    /**
572     * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
573     */
574    public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
575
576    /**
577     * Sets the string representing this item's effect on a potion when used as an ingredient.
578     */
579    public Item setPotionEffect(String par1Str)
580    {
581        this.potionEffect = par1Str;
582        return this;
583    }
584
585    /**
586     * Returns a string representing what this item does to a potion.
587     */
588    public String getPotionEffect()
589    {
590        return this.potionEffect;
591    }
592
593    /**
594     * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
595     */
596    public boolean isPotionIngredient()
597    {
598        return this.potionEffect != null;
599    }
600
601    @SideOnly(Side.CLIENT)
602
603    /**
604     * allows items to add custom lines of information to the mouseover description
605     */
606    public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
607
608    public String getItemDisplayName(ItemStack par1ItemStack)
609    {
610        return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalizedName(par1ItemStack))).trim();
611    }
612
613    @SideOnly(Side.CLIENT)
614    public boolean hasEffect(ItemStack par1ItemStack)
615    {
616        return par1ItemStack.isItemEnchanted();
617    }
618
619    @SideOnly(Side.CLIENT)
620
621    /**
622     * Return an item rarity from EnumRarity
623     */
624    public EnumRarity getRarity(ItemStack par1ItemStack)
625    {
626        return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
627    }
628
629    /**
630     * Checks isDamagable and if it cannot be stacked
631     */
632    public boolean isItemTool(ItemStack par1ItemStack)
633    {
634        return this.getItemStackLimit() == 1 && this.isDamageable();
635    }
636
637    protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
638    {
639        float f = 1.0F;
640        float f1 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * f;
641        float f2 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * f;
642        double d0 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)f;
643        double d1 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)f + 1.62D - (double)par2EntityPlayer.yOffset;
644        double d2 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)f;
645        Vec3 vec3 = par1World.getWorldVec3Pool().getVecFromPool(d0, d1, d2);
646        float f3 = MathHelper.cos(-f2 * 0.017453292F - (float)Math.PI);
647        float f4 = MathHelper.sin(-f2 * 0.017453292F - (float)Math.PI);
648        float f5 = -MathHelper.cos(-f1 * 0.017453292F);
649        float f6 = MathHelper.sin(-f1 * 0.017453292F);
650        float f7 = f4 * f5;
651        float f8 = f3 * f5;
652        double d3 = 5.0D;
653        if (par2EntityPlayer instanceof EntityPlayerMP)
654        {
655            d3 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
656        }
657        Vec3 vec31 = vec3.addVector((double)f7 * d3, (double)f6 * d3, (double)f8 * d3);
658        return par1World.rayTraceBlocks_do_do(vec3, vec31, par3, !par3);
659    }
660
661    /**
662     * Return the enchantability factor of the item, most of the time is based on material.
663     */
664    public int getItemEnchantability()
665    {
666        return 0;
667    }
668
669    @SideOnly(Side.CLIENT)
670    public boolean requiresMultipleRenderPasses()
671    {
672        return false;
673    }
674
675    @SideOnly(Side.CLIENT)
676
677    /**
678     * Gets an icon index based on an item's damage value and the given render pass
679     */
680    public Icon getIconFromDamageForRenderPass(int par1, int par2)
681    {
682        return this.getIconFromDamage(par1);
683    }
684
685    @SideOnly(Side.CLIENT)
686
687    /**
688     * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
689     */
690    public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
691    {
692        par3List.add(new ItemStack(par1, 1, 0));
693    }
694
695    /**
696     * returns this;
697     */
698    public Item setCreativeTab(CreativeTabs par1CreativeTabs)
699    {
700        this.tabToDisplayOn = par1CreativeTabs;
701        return this;
702    }
703
704    @SideOnly(Side.CLIENT)
705
706    /**
707     * gets the CreativeTab this item is displayed on
708     */
709    public CreativeTabs getCreativeTab()
710    {
711        return this.tabToDisplayOn;
712    }
713
714    public boolean func_82788_x()
715    {
716        return true;
717    }
718
719    /**
720     * Return whether this item is repairable in an anvil.
721     */
722    public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
723    {
724        return false;
725    }
726
727    @SideOnly(Side.CLIENT)
728    public void registerIcons(IconRegister par1IconRegister)
729    {
730        this.itemIcon = par1IconRegister.registerIcon(this.unlocalizedName);
731    }
732
733    static
734    {
735        StatList.initStats();
736    }
737
738    /* =========================================================== FORGE START ===============================================================*/
739    /**
740     * Called when a player drops the item into the world,
741     * returning false from this will prevent the item from
742     * being removed from the players inventory and spawning
743     * in the world
744     *
745     * @param player The player that dropped the item
746     * @param item The item stack, before the item is removed.
747     */
748    public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
749    {
750        return true;
751    }
752
753    /**
754     * This is called when the item is used, before the block is activated.
755     * @param stack The Item Stack
756     * @param player The Player that used the item
757     * @param world The Current World
758     * @param x Target X Position
759     * @param y Target Y Position
760     * @param z Target Z Position
761     * @param side The side of the target hit
762     * @return Return true to prevent any further processing.
763     */
764    public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
765    {
766        return false;
767    }
768
769    /**
770     * Metadata-sensitive version of getStrVsBlock
771     * @param itemstack The Item Stack
772     * @param block The block the item is trying to break
773     * @param metadata The items current metadata
774     * @return The damage strength
775     */
776    public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
777    {
778        return getStrVsBlock(itemstack, block);
779    }
780
781    /**
782     * Called by CraftingManager to determine if an item is reparable.
783     * @return True if reparable
784     */
785    public boolean isRepairable()
786    {
787        return canRepair && isDamageable();
788    }
789
790    /**
791     * Call to disable repair recipes.
792     * @return The current Item instance
793     */
794    public Item setNoRepair()
795    {
796        canRepair = false;
797        return this;
798    }
799
800    /**
801     * Called before a block is broken.  Return true to prevent default block harvesting.
802     *
803     * Note: In SMP, this is called on both client and server sides!
804     *
805     * @param itemstack The current ItemStack
806     * @param X The X Position
807     * @param Y The X Position
808     * @param Z The X Position
809     * @param player The Player that is wielding the item
810     * @return True to prevent harvesting, false to continue as normal
811     */
812    public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
813    {
814        return false;
815    }
816
817    /**
818     * Called each tick while using an item.
819     * @param stack The Item being used
820     * @param player The Player using the item
821     * @param count The amount of time in tick the item has been used for continuously
822     */
823    public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
824    {
825    }
826
827    /**
828     * Called when the player Left Clicks (attacks) an entity.
829     * Processed before damage is done, if return value is true further processing is canceled
830     * and the entity is not attacked.
831     *
832     * @param stack The Item being used
833     * @param player The player that is attacking
834     * @param entity The entity being attacked
835     * @return True to cancel the rest of the interaction.
836     */
837    public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
838    {
839        return false;
840    }
841
842    /**
843     * Player, Render pass, and item usage sensitive version of getIconIndex.
844     *
845     * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
846     * @param renderPass The pass to get the icon for, 0 is default.
847     * @param player The player holding the item
848     * @param usingItem The item the player is actively using. Can be null if not using anything.
849     * @param useRemaining The ticks remaining for the active item.
850     * @return The icon index
851     */
852    public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
853    {
854        return getIcon(stack, renderPass);
855    }
856
857    /**
858     * Returns the number of render passes/layers this item has.
859     * Usually equates to ItemRenderer.renderItem being called for this many passes.
860     * Does not get called unless requiresMultipleRenderPasses() is true;
861     *
862     * @param metadata The item's metadata
863     * @return The number of passes to run.
864     */
865    public int getRenderPasses(int metadata)
866    {
867        return requiresMultipleRenderPasses() ? 2 : 1;
868    }
869
870    /**
871     * ItemStack sensitive version of getContainerItem.
872     * Returns a full ItemStack instance of the result.
873     *
874     * @param itemStack The current ItemStack
875     * @return The resulting ItemStack
876     */
877    public ItemStack getContainerItemStack(ItemStack itemStack)
878    {
879        if (!hasContainerItem())
880        {
881            return null;
882        }
883        return new ItemStack(getContainerItem());
884    }
885
886    /**
887     * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
888     * This is in ticks, standard result is 6000, or 5 mins.
889     *
890     * @param itemStack The current ItemStack
891     * @param world The world the entity is in
892     * @return The normal lifespan in ticks.
893     */
894    public int getEntityLifespan(ItemStack itemStack, World world)
895    {
896        return 6000;
897    }
898
899    /**
900     * Determines if this Item has a special entity for when they are in the world.
901     * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
902     * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
903     *
904     * @param stack The current item stack
905     * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
906     */
907    public boolean hasCustomEntity(ItemStack stack)
908    {
909        return false;
910    }
911
912    /**
913     * This function should return a new entity to replace the dropped item.
914     * Returning null here will not kill the EntityItem and will leave it to function normally.
915     * Called when the item it placed in a world.
916     *
917     * @param world The world object
918     * @param location The EntityItem object, useful for getting the position of the entity
919     * @param itemstack The current item stack
920     * @return A new Entity object to spawn or null
921     */
922    public Entity createEntity(World world, Entity location, ItemStack itemstack)
923    {
924        return null;
925    }
926
927    /**
928     * Called by the default implemetation of EntityItem's onUpdate method, allowing for cleaner 
929     * control over the update of the item without having to write a subclass.
930     * 
931     * @param entityItem The entity Item
932     * @return Return true to skip any further update code.
933     */
934    public boolean onEntityItemUpdate(EntityItem entityItem)
935    {
936        return false;
937    }
938
939    /**
940     * Gets a list of tabs that items belonging to this class can display on,
941     * combined properly with getSubItems allows for a single item to span
942     * many sub-items across many tabs.
943     *
944     * @return A list of all tabs that this item could possibly be one.
945     */
946    public CreativeTabs[] getCreativeTabs()
947    {
948        return new CreativeTabs[]{ getCreativeTab() };
949    }
950
951    /**
952     * Determines the base experience for a player when they remove this item from a furnace slot.
953     * This number must be between 0 and 1 for it to be valid.
954     * This number will be multiplied by the stack size to get the total experience.
955     *
956     * @param item The item stack the player is picking up.
957     * @return The amount to award for each item.
958     */
959    public float getSmeltingExperience(ItemStack item)
960    {
961        return -1; //-1 will default to the old lookups.
962    }
963
964    /**
965     * Return the correct icon for rendering based on the supplied ItemStack and render pass.
966     *
967     * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
968     * @param stack to render for
969     * @param pass the multi-render pass
970     * @return the icon
971     */
972    public Icon getIcon(ItemStack stack, int pass)
973    {
974        return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
975    }
976
977    /**
978     * Generates the base Random item for a specific instance of the chest gen,
979     * Enchanted books use this to pick a random enchantment.
980     *
981     * @param chest The chest category to generate for
982     * @param rnd World RNG
983     * @param original Original result registered with the chest gen hooks.
984     * @return New values to use as the random item, typically this will be original
985     */
986    public WeightedRandomChestContent getChestGenBase(ChestGenHooks chest, Random rnd, WeightedRandomChestContent original)
987    {
988        if (this instanceof ItemEnchantedBook)
989        {
990            return ((ItemEnchantedBook)this).func_92112_a(rnd,
991                    original.theMinimumChanceToGenerateItem,
992                    original.theMaximumChanceToGenerateItem, original.itemWeight);
993        }
994        return original;
995    }
996
997    /**
998     *
999     * Should this item, when held, allow sneak-clicks to pass through to the underlying block?
1000     *
1001     * @param par2World
1002     * @param par4
1003     * @param par5
1004     * @param par6
1005     * @return
1006     */
1007    public boolean shouldPassSneakingClickToBlock(World par2World, int par4, int par5, int par6)
1008    {
1009        return false;
1010    }
1011
1012
1013    /**
1014     * Called to tick armor in the armor slot. Override to do something
1015     *
1016     * @param world
1017     * @param player
1018     * @param itemStack
1019     */
1020    public void onArmorTickUpdate(World world, EntityPlayer player, ItemStack itemStack)
1021    {
1022
1023    }
1024
1025    /**
1026     * Determines if the specific ItemStack can be placed in the specified armor slot.
1027     *
1028     * @param stack The ItemStack
1029     * @param armorType Armor slot ID: 0: Helmet, 1: Chest, 2: Legs, 3: Boots
1030     * @return True if the given ItemStack can be inserted in the slot
1031     */
1032    public boolean isValidArmor(ItemStack stack, int armorType)
1033    {
1034        if (this instanceof ItemArmor)
1035        {
1036            return ((ItemArmor)this).armorType == armorType;
1037        }
1038
1039        if (armorType == 0)
1040        {
1041            return itemID == Block.pumpkin.blockID || itemID == Item.skull.itemID;
1042        }
1043
1044        return false;
1045    }
1046
1047    /**
1048     * ItemStack sensitive version of isPotionIngredient
1049     *
1050     * @param stack The item stack
1051     * @return True if this stack can be used as a potion ingredient
1052     */
1053    public boolean isPotionIngredient(ItemStack stack)
1054    {
1055        return isPotionIngredient();
1056    }
1057
1058    /**
1059     * ItemStack sensitive version of getPotionEffect
1060     *
1061     * @param stack The item stack
1062     * @return A string containing the bit manipulation to apply the the potion.
1063     */
1064    public String getPotionEffect(ItemStack stack)
1065    {
1066        return getPotionEffect();
1067    }
1068
1069    /**
1070     * Allow or forbid the specific book/item combination as an anvil enchant
1071     *
1072     * @param itemstack1 The item
1073     * @param itemstack2 The book
1074     * @return if the enchantment is allowed
1075     */
1076    public boolean isBookEnchantable(ItemStack itemstack1, ItemStack itemstack2)
1077    {
1078        return true;
1079    }
1080
1081    /**
1082     * An itemstack sensitive version of getDamageVsEntity - allows items to handle damage based on
1083     * itemstack data, like tags. Falls back to getDamageVsEntity.
1084     *
1085     * @param par1Entity The entity being attacked (or the attacking mob, if it's a mob - vanilla bug?)
1086     * @param itemStack The itemstack
1087     * @return the damage
1088     */
1089    public int getDamageVsEntity(Entity par1Entity, ItemStack itemStack)
1090    {
1091        return getDamageVsEntity(par1Entity);
1092    }
1093
1094    @Deprecated private final boolean isArmorProvider = this instanceof IArmorTextureProvider;
1095    /**
1096     * Called by RenderBiped and RenderPlayer to determine the armor texture that 
1097     * should be use for the currently equiped item.
1098     * This will only be called on instances of ItemArmor. 
1099     * 
1100     * Returning null from this function will use the default value.
1101     * 
1102     * @param stack ItemStack for the equpt armor
1103     * @param entity The entity wearing the armor
1104     * @param slot The slot the armor is in
1105     * @param layer The render layer, either 1 or 2, 2 is only used for CLOTH armor by default
1106     * @return Path of texture to bind, or null to use default
1107     */
1108    public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
1109    {
1110        return isArmorProvider ? ((IArmorTextureProvider)this).getArmorTextureFile(stack) : null;
1111    }
1112
1113    /**
1114     * Returns the font renderer used to render tooltips and overlays for this item.
1115     * Returning null will use the standard font renderer.
1116     * 
1117     * @param stack The current item stack
1118     * @return A instance of FontRenderer or null to use default
1119     */
1120    @SideOnly(Side.CLIENT)
1121    public FontRenderer getFontRenderer(ItemStack stack)
1122    {
1123        return null;
1124    }
1125
1126    /**
1127     * Override this method to have an item handle its own armor rendering.
1128     * 
1129     * @param  entityLiving  The entity wearing the armor 
1130     * @param  itemStack  The itemStack to render the model of 
1131     * @param  armorSlot  0=head, 1=torso, 2=legs, 3=feet
1132     * 
1133     * @return  A ModelBiped to render instead of the default
1134     */
1135    @SideOnly(Side.CLIENT)
1136    public ModelBiped getArmorModel(EntityLiving entityLiving, ItemStack itemStack, int armorSlot)
1137    {
1138        return null;
1139    }
1140
1141    /**
1142     * Called when a entity tries to play the 'swing' animation.
1143     *  
1144     * @param entityLiving The entity swinging the item.
1145     * @param stack The Item stack
1146     * @return True to cancel any further processing by EntityLiving 
1147     */
1148    public boolean onEntitySwing(EntityLiving entityLiving, ItemStack stack)
1149    {
1150        return false;
1151    }
1152}