001package net.minecraft.item;
002
003import cpw.mods.fml.common.registry.GameData;
004import cpw.mods.fml.relauncher.Side;
005import cpw.mods.fml.relauncher.SideOnly;
006import java.util.List;
007import java.util.Random;
008import net.minecraft.block.Block;
009import net.minecraft.block.material.Material;
010import net.minecraft.client.entity.EntityClientPlayerMP;
011import net.minecraft.client.gui.FontRenderer;
012import net.minecraft.client.gui.ScaledResolution;
013import net.minecraft.client.model.ModelBiped;
014import net.minecraft.client.renderer.texture.IconRegister;
015import net.minecraft.creativetab.CreativeTabs;
016import net.minecraft.entity.Entity;
017import net.minecraft.entity.EntityLiving;
018import net.minecraft.entity.item.EntityItem;
019import net.minecraft.entity.item.EntityItemFrame;
020import net.minecraft.entity.item.EntityPainting;
021import net.minecraft.entity.player.EntityPlayer;
022import net.minecraft.entity.player.EntityPlayerMP;
023import net.minecraft.potion.Potion;
024import net.minecraft.potion.PotionHelper;
025import net.minecraft.stats.StatList;
026import net.minecraft.util.Icon;
027import net.minecraft.util.MathHelper;
028import net.minecraft.util.MovingObjectPosition;
029import net.minecraft.util.StatCollector;
030import net.minecraft.util.StringTranslate;
031import net.minecraft.util.Vec3;
032import net.minecraft.util.WeightedRandomChestContent;
033import net.minecraft.world.World;
034import net.minecraftforge.common.ChestGenHooks;
035import net.minecraftforge.common.IArmorTextureProvider;
036
037public class Item
038{
039    private CreativeTabs tabToDisplayOn = null;
040
041    /** The RNG used by the Item subclasses. */
042    protected static Random itemRand = new Random();
043
044    /** A 32000 elements Item array. */
045    public static Item[] itemsList = new Item[32000];
046    public static Item shovelIron = (new ItemSpade(0, EnumToolMaterial.IRON)).setUnlocalizedName("shovelIron");
047    public static Item pickaxeIron = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setUnlocalizedName("pickaxeIron");
048    public static Item axeIron = (new ItemAxe(2, EnumToolMaterial.IRON)).setUnlocalizedName("hatchetIron");
049    public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setUnlocalizedName("flintAndSteel");
050    public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setUnlocalizedName("apple");
051    public static ItemBow bow = (ItemBow)(new ItemBow(5)).setUnlocalizedName("bow");
052    public static Item arrow = (new Item(6)).setUnlocalizedName("arrow").setCreativeTab(CreativeTabs.tabCombat);
053    public static Item coal = (new ItemCoal(7)).setUnlocalizedName("coal");
054    public static Item diamond = (new Item(8)).setUnlocalizedName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
055    public static Item ingotIron = (new Item(9)).setUnlocalizedName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
056    public static Item ingotGold = (new Item(10)).setUnlocalizedName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
057    public static Item swordIron = (new ItemSword(11, EnumToolMaterial.IRON)).setUnlocalizedName("swordIron");
058    public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setUnlocalizedName("swordWood");
059    public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setUnlocalizedName("shovelWood");
060    public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setUnlocalizedName("pickaxeWood");
061    public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setUnlocalizedName("hatchetWood");
062    public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setUnlocalizedName("swordStone");
063    public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setUnlocalizedName("shovelStone");
064    public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setUnlocalizedName("pickaxeStone");
065    public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setUnlocalizedName("hatchetStone");
066    public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setUnlocalizedName("swordDiamond");
067    public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setUnlocalizedName("shovelDiamond");
068    public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setUnlocalizedName("pickaxeDiamond");
069    public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setUnlocalizedName("hatchetDiamond");
070    public static Item stick = (new Item(24)).setFull3D().setUnlocalizedName("stick").setCreativeTab(CreativeTabs.tabMaterials);
071    public static Item bowlEmpty = (new Item(25)).setUnlocalizedName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
072    public static Item bowlSoup = (new ItemSoup(26, 6)).setUnlocalizedName("mushroomStew");
073    public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setUnlocalizedName("swordGold");
074    public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setUnlocalizedName("shovelGold");
075    public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setUnlocalizedName("pickaxeGold");
076    public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setUnlocalizedName("hatchetGold");
077    public static Item silk = (new ItemReed(31, Block.tripWire)).setUnlocalizedName("string").setCreativeTab(CreativeTabs.tabMaterials);
078    public static Item feather = (new Item(32)).setUnlocalizedName("feather").setCreativeTab(CreativeTabs.tabMaterials);
079    public static Item gunpowder = (new Item(33)).setUnlocalizedName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
080    public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setUnlocalizedName("hoeWood");
081    public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setUnlocalizedName("hoeStone");
082    public static Item hoeIron = (new ItemHoe(36, EnumToolMaterial.IRON)).setUnlocalizedName("hoeIron");
083    public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setUnlocalizedName("hoeDiamond");
084    public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setUnlocalizedName("hoeGold");
085    public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds");
086    public static Item wheat = (new Item(40)).setUnlocalizedName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
087    public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setUnlocalizedName("bread");
088    public static ItemArmor helmetLeather = (ItemArmor)(new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setUnlocalizedName("helmetCloth");
089    public static ItemArmor plateLeather = (ItemArmor)(new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setUnlocalizedName("chestplateCloth");
090    public static ItemArmor legsLeather = (ItemArmor)(new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setUnlocalizedName("leggingsCloth");
091    public static ItemArmor bootsLeather = (ItemArmor)(new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setUnlocalizedName("bootsCloth");
092    public static ItemArmor helmetChain = (ItemArmor)(new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setUnlocalizedName("helmetChain");
093    public static ItemArmor plateChain = (ItemArmor)(new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setUnlocalizedName("chestplateChain");
094    public static ItemArmor legsChain = (ItemArmor)(new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setUnlocalizedName("leggingsChain");
095    public static ItemArmor bootsChain = (ItemArmor)(new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setUnlocalizedName("bootsChain");
096    public static ItemArmor helmetIron = (ItemArmor)(new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setUnlocalizedName("helmetIron");
097    public static ItemArmor plateIron = (ItemArmor)(new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setUnlocalizedName("chestplateIron");
098    public static ItemArmor legsIron = (ItemArmor)(new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setUnlocalizedName("leggingsIron");
099    public static ItemArmor bootsIron = (ItemArmor)(new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setUnlocalizedName("bootsIron");
100    public static ItemArmor helmetDiamond = (ItemArmor)(new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setUnlocalizedName("helmetDiamond");
101    public static ItemArmor plateDiamond = (ItemArmor)(new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setUnlocalizedName("chestplateDiamond");
102    public static ItemArmor legsDiamond = (ItemArmor)(new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setUnlocalizedName("leggingsDiamond");
103    public static ItemArmor bootsDiamond = (ItemArmor)(new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setUnlocalizedName("bootsDiamond");
104    public static ItemArmor helmetGold = (ItemArmor)(new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setUnlocalizedName("helmetGold");
105    public static ItemArmor plateGold = (ItemArmor)(new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setUnlocalizedName("chestplateGold");
106    public static ItemArmor legsGold = (ItemArmor)(new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setUnlocalizedName("leggingsGold");
107    public static ItemArmor bootsGold = (ItemArmor)(new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setUnlocalizedName("bootsGold");
108    public static Item flint = (new Item(62)).setUnlocalizedName("flint").setCreativeTab(CreativeTabs.tabMaterials);
109    public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setUnlocalizedName("porkchopRaw");
110    public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setUnlocalizedName("porkchopCooked");
111    public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setUnlocalizedName("painting");
112    public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setUnlocalizedName("appleGold");
113    public static Item sign = (new ItemSign(67)).setUnlocalizedName("sign");
114    public static Item doorWood = (new ItemDoor(68, Material.wood)).setUnlocalizedName("doorWood");
115    public static Item bucketEmpty = (new ItemBucket(69, 0)).setUnlocalizedName("bucket").setMaxStackSize(16);
116    public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setUnlocalizedName("bucketWater").setContainerItem(bucketEmpty);
117    public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setUnlocalizedName("bucketLava").setContainerItem(bucketEmpty);
118    public static Item minecartEmpty = (new ItemMinecart(72, 0)).setUnlocalizedName("minecart");
119    public static Item saddle = (new ItemSaddle(73)).setUnlocalizedName("saddle");
120    public static Item doorIron = (new ItemDoor(74, Material.iron)).setUnlocalizedName("doorIron");
121    public static Item redstone = (new ItemRedstone(75)).setUnlocalizedName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
122    public static Item snowball = (new ItemSnowball(76)).setUnlocalizedName("snowball");
123    public static Item boat = (new ItemBoat(77)).setUnlocalizedName("boat");
124    public static Item leather = (new Item(78)).setUnlocalizedName("leather").setCreativeTab(CreativeTabs.tabMaterials);
125    public static Item bucketMilk = (new ItemBucketMilk(79)).setUnlocalizedName("milk").setContainerItem(bucketEmpty);
126    public static Item brick = (new Item(80)).setUnlocalizedName("brick").setCreativeTab(CreativeTabs.tabMaterials);
127    public static Item clay = (new Item(81)).setUnlocalizedName("clay").setCreativeTab(CreativeTabs.tabMaterials);
128    public static Item reed = (new ItemReed(82, Block.reed)).setUnlocalizedName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
129    public static Item paper = (new Item(83)).setUnlocalizedName("paper").setCreativeTab(CreativeTabs.tabMisc);
130    public static Item book = (new ItemBook(84)).setUnlocalizedName("book").setCreativeTab(CreativeTabs.tabMisc);
131    public static Item slimeBall = (new Item(85)).setUnlocalizedName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
132    public static Item minecartCrate = (new ItemMinecart(86, 1)).setUnlocalizedName("minecartChest");
133    public static Item minecartPowered = (new ItemMinecart(87, 2)).setUnlocalizedName("minecartFurnace");
134    public static Item egg = (new ItemEgg(88)).setUnlocalizedName("egg");
135    public static Item compass = (new Item(89)).setUnlocalizedName("compass").setCreativeTab(CreativeTabs.tabTools);
136    public static ItemFishingRod fishingRod = (ItemFishingRod)(new ItemFishingRod(90)).setUnlocalizedName("fishingRod");
137    public static Item pocketSundial = (new Item(91)).setUnlocalizedName("clock").setCreativeTab(CreativeTabs.tabTools);
138    public static Item lightStoneDust = (new Item(92)).setUnlocalizedName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
139    public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setUnlocalizedName("fishRaw");
140    public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setUnlocalizedName("fishCooked");
141    public static Item dyePowder = (new ItemDye(95)).setUnlocalizedName("dyePowder");
142    public static Item bone = (new Item(96)).setUnlocalizedName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
143    public static Item sugar = (new Item(97)).setUnlocalizedName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
144    public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setUnlocalizedName("cake").setCreativeTab(CreativeTabs.tabFood);
145    public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setUnlocalizedName("bed");
146    public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setUnlocalizedName("diode").setCreativeTab(CreativeTabs.tabRedstone);
147    public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setUnlocalizedName("cookie");
148    public static ItemMap map = (ItemMap)(new ItemMap(102)).setUnlocalizedName("map");
149
150    /**
151     * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
152     */
153    public static ItemShears shears = (ItemShears)(new ItemShears(103)).setUnlocalizedName("shears");
154    public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setUnlocalizedName("melon");
155    public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds_pumpkin");
156    public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds_melon");
157    public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setUnlocalizedName("beefRaw");
158    public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setUnlocalizedName("beefCooked");
159    public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setUnlocalizedName("chickenRaw");
160    public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setUnlocalizedName("chickenCooked");
161    public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setUnlocalizedName("rottenFlesh");
162    public static Item enderPearl = (new ItemEnderPearl(112)).setUnlocalizedName("enderPearl");
163    public static Item blazeRod = (new Item(113)).setUnlocalizedName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
164    public static Item ghastTear = (new Item(114)).setUnlocalizedName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
165    public static Item goldNugget = (new Item(115)).setUnlocalizedName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
166    public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setUnlocalizedName("netherStalkSeeds").setPotionEffect("+4");
167    public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setUnlocalizedName("potion");
168    public static Item glassBottle = (new ItemGlassBottle(118)).setUnlocalizedName("glassBottle");
169    public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setUnlocalizedName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
170    public static Item fermentedSpiderEye = (new Item(120)).setUnlocalizedName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
171    public static Item blazePowder = (new Item(121)).setUnlocalizedName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
172    public static Item magmaCream = (new Item(122)).setUnlocalizedName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
173    public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setUnlocalizedName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
174    public static Item cauldron = (new ItemReed(124, Block.cauldron)).setUnlocalizedName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
175    public static Item eyeOfEnder = (new ItemEnderEye(125)).setUnlocalizedName("eyeOfEnder");
176    public static Item speckledMelon = (new Item(126)).setUnlocalizedName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
177    public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setUnlocalizedName("monsterPlacer");
178
179    /**
180     * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
181     */
182    public static Item expBottle = (new ItemExpBottle(128)).setUnlocalizedName("expBottle");
183
184    /**
185     * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
186     */
187    public static Item fireballCharge = (new ItemFireball(129)).setUnlocalizedName("fireball");
188    public static Item writableBook = (new ItemWritableBook(130)).setUnlocalizedName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
189    public static Item writtenBook = (new ItemEditableBook(131)).setUnlocalizedName("writtenBook");
190    public static Item emerald = (new Item(132)).setUnlocalizedName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
191    public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setUnlocalizedName("frame");
192    public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setUnlocalizedName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
193    public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setUnlocalizedName("carrots");
194    public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setUnlocalizedName("potato");
195    public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setUnlocalizedName("potatoBaked");
196    public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setUnlocalizedName("potatoPoisonous");
197    public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setUnlocalizedName("emptyMap");
198    public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setUnlocalizedName("carrotGolden").setPotionEffect(PotionHelper.goldenCarrotEffect);
199    public static Item skull = (new ItemSkull(141)).setUnlocalizedName("skull");
200    public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setUnlocalizedName("carrotOnAStick");
201    public static Item netherStar = (new ItemSimpleFoiled(143)).setUnlocalizedName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
202    public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setUnlocalizedName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
203    public static Item firework = (new ItemFirework(145)).setUnlocalizedName("fireworks");
204    public static Item fireworkCharge = (new ItemFireworkCharge(146)).setUnlocalizedName("fireworksCharge").setCreativeTab(CreativeTabs.tabMisc);
205    public static ItemEnchantedBook enchantedBook = (ItemEnchantedBook)(new ItemEnchantedBook(147)).setMaxStackSize(1).setUnlocalizedName("enchantedBook");
206    public static Item comparator = (new ItemReed(148, Block.redstoneComparatorIdle)).setUnlocalizedName("comparator").setCreativeTab(CreativeTabs.tabRedstone);
207    public static Item netherrackBrick = (new Item(149)).setUnlocalizedName("netherbrick").setCreativeTab(CreativeTabs.tabMaterials);
208    public static Item netherQuartz = (new Item(150)).setUnlocalizedName("netherquartz").setCreativeTab(CreativeTabs.tabMaterials);
209    public static Item tntMinecart = (new ItemMinecart(151, 3)).setUnlocalizedName("minecartTnt");
210    public static Item hopperMinecart = (new ItemMinecart(152, 5)).setUnlocalizedName("minecartHopper");
211    public static Item record13 = (new ItemRecord(2000, "13")).setUnlocalizedName("record");
212    public static Item recordCat = (new ItemRecord(2001, "cat")).setUnlocalizedName("record");
213    public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setUnlocalizedName("record");
214    public static Item recordChirp = (new ItemRecord(2003, "chirp")).setUnlocalizedName("record");
215    public static Item recordFar = (new ItemRecord(2004, "far")).setUnlocalizedName("record");
216    public static Item recordMall = (new ItemRecord(2005, "mall")).setUnlocalizedName("record");
217    public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setUnlocalizedName("record");
218    public static Item recordStal = (new ItemRecord(2007, "stal")).setUnlocalizedName("record");
219    public static Item recordStrad = (new ItemRecord(2008, "strad")).setUnlocalizedName("record");
220    public static Item recordWard = (new ItemRecord(2009, "ward")).setUnlocalizedName("record");
221    public static Item record11 = (new ItemRecord(2010, "11")).setUnlocalizedName("record");
222    public static Item recordWait = (new ItemRecord(2011, "wait")).setUnlocalizedName("record");
223
224    /** The ID of this item. */
225    public final int itemID;
226
227    /** Maximum size of the stack. */
228    protected int maxStackSize = 64;
229
230    /** Maximum damage an item can handle. */
231    private int maxDamage = 0;
232
233    /** If true, render the object in full 3D, like weapons and tools. */
234    protected boolean bFull3D = false;
235
236    /**
237     * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
238     */
239    protected boolean hasSubtypes = false;
240    private Item containerItem = null;
241    private String potionEffect = null;
242
243    /** The unlocalized name of this item. */
244    private String unlocalizedName;
245    @SideOnly(Side.CLIENT)
246
247    /** Icon index in the icons table. */
248    protected Icon itemIcon;
249
250    /** FORGE: To disable repair recipes. */
251    protected boolean canRepair = true;
252
253    public Item(int par1)
254    {
255        this.itemID = 256 + par1;
256
257        if (itemsList[256 + par1] != null)
258        {
259            System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
260        }
261
262        itemsList[256 + par1] = this;
263
264        GameData.newItemAdded(this);
265    }
266
267    public Item setMaxStackSize(int par1)
268    {
269        this.maxStackSize = par1;
270        return this;
271    }
272
273    @SideOnly(Side.CLIENT)
274
275    /**
276     * Returns 0 for /terrain.png, 1 for /gui/items.png
277     */
278    public int getSpriteNumber()
279    {
280        return 1;
281    }
282
283    @SideOnly(Side.CLIENT)
284
285    /**
286     * Gets an icon index based on an item's damage value
287     */
288    public Icon getIconFromDamage(int par1)
289    {
290        return this.itemIcon;
291    }
292
293    @SideOnly(Side.CLIENT)
294
295    /**
296     * Returns the icon index of the stack given as argument.
297     */
298    public final Icon getIconIndex(ItemStack par1ItemStack)
299    {
300        return this.getIconFromDamage(par1ItemStack.getItemDamage());
301    }
302
303    /**
304     * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
305     * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
306     */
307    public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
308    {
309        return false;
310    }
311
312    /**
313     * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
314     * sword
315     */
316    public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
317    {
318        return 1.0F;
319    }
320
321    /**
322     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
323     */
324    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
325    {
326        return par1ItemStack;
327    }
328
329    public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
330    {
331        return par1ItemStack;
332    }
333
334    /**
335     * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
336     */
337    public int getItemStackLimit()
338    {
339        return this.maxStackSize;
340    }
341
342    /**
343     * Returns the metadata of the block which this Item (ItemBlock) can place
344     */
345    public int getMetadata(int par1)
346    {
347        return 0;
348    }
349
350    public boolean getHasSubtypes()
351    {
352        return this.hasSubtypes;
353    }
354
355    protected Item setHasSubtypes(boolean par1)
356    {
357        this.hasSubtypes = par1;
358        return this;
359    }
360
361    /**
362     * Returns the maximum damage an item can take.
363     */
364    public int getMaxDamage()
365    {
366        return this.maxDamage;
367    }
368
369    /**
370     * set max damage of an Item
371     */
372    public Item setMaxDamage(int par1)
373    {
374        this.maxDamage = par1;
375        return this;
376    }
377
378    public boolean isDamageable()
379    {
380        return this.maxDamage > 0 && !this.hasSubtypes;
381    }
382
383    /**
384     * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
385     * the damage on the stack.
386     */
387    public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
388    {
389        return false;
390    }
391
392    public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
393    {
394        return false;
395    }
396
397    /**
398     * Returns the damage against a given entity.
399     */
400    public int getDamageVsEntity(Entity par1Entity)
401    {
402        return 1;
403    }
404
405    /**
406     * Returns if the item (tool) can harvest results from the block type.
407     */
408    public boolean canHarvestBlock(Block par1Block)
409    {
410        return false;
411    }
412
413    /**
414     * Called when a player right clicks an entity with an item.
415     */
416    public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
417    {
418        return false;
419    }
420
421    /**
422     * Sets bFull3D to True and return the object.
423     */
424    public Item setFull3D()
425    {
426        this.bFull3D = true;
427        return this;
428    }
429
430    @SideOnly(Side.CLIENT)
431
432    /**
433     * Returns True is the item is renderer in full 3D when hold.
434     */
435    public boolean isFull3D()
436    {
437        return this.bFull3D;
438    }
439
440    @SideOnly(Side.CLIENT)
441
442    /**
443     * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
444     * hands.
445     */
446    public boolean shouldRotateAroundWhenRendering()
447    {
448        return false;
449    }
450
451    /**
452     * Sets the unlocalized name of this item to the string passed as the parameter, prefixed by "item."
453     */
454    public Item setUnlocalizedName(String par1Str)
455    {
456        this.unlocalizedName = par1Str;
457        return this;
458    }
459
460    /**
461     * Gets the localized name of the given item stack.
462     */
463    public String getLocalizedName(ItemStack par1ItemStack)
464    {
465        String s = this.getUnlocalizedName(par1ItemStack);
466        return s == null ? "" : StatCollector.translateToLocal(s);
467    }
468
469    /**
470     * Returns the unlocalized name of this item.
471     */
472    public String getUnlocalizedName()
473    {
474        return "item." + this.unlocalizedName;
475    }
476
477    /**
478     * Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
479     * different names based on their damage or NBT.
480     */
481    public String getUnlocalizedName(ItemStack par1ItemStack)
482    {
483        return "item." + this.unlocalizedName;
484    }
485
486    public Item setContainerItem(Item par1Item)
487    {
488        this.containerItem = par1Item;
489        return this;
490    }
491
492    /**
493     * If this returns true, after a recipe involving this item is crafted the container item will be added to the
494     * player's inventory instead of remaining in the crafting grid.
495     */
496    public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
497    {
498        return true;
499    }
500
501    /**
502     * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
503     */
504    public boolean getShareTag()
505    {
506        return true;
507    }
508
509    public Item getContainerItem()
510    {
511        return this.containerItem;
512    }
513
514    /**
515     * True if this Item has a container item (a.k.a. crafting result)
516     */
517    public boolean hasContainerItem()
518    {
519        return this.containerItem != null;
520    }
521
522    public String getStatName()
523    {
524        return StatCollector.translateToLocal(this.getUnlocalizedName() + ".name");
525    }
526
527    public String func_77653_i(ItemStack par1ItemStack)
528    {
529        return StatCollector.translateToLocal(this.getUnlocalizedName(par1ItemStack) + ".name");
530    }
531
532    @SideOnly(Side.CLIENT)
533    public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
534    {
535        return 16777215;
536    }
537
538    /**
539     * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
540     * update it's contents.
541     */
542    public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
543
544    /**
545     * Called when item is crafted/smelted. Used only by maps so far.
546     */
547    public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
548
549    /**
550     * false for all Items except sub-classes of ItemMapBase
551     */
552    public boolean isMap()
553    {
554        return false;
555    }
556
557    /**
558     * returns the action that specifies what animation to play when the items is being used
559     */
560    public EnumAction getItemUseAction(ItemStack par1ItemStack)
561    {
562        return EnumAction.none;
563    }
564
565    /**
566     * How long it takes to use or consume an item
567     */
568    public int getMaxItemUseDuration(ItemStack par1ItemStack)
569    {
570        return 0;
571    }
572
573    /**
574     * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
575     */
576    public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
577
578    /**
579     * Sets the string representing this item's effect on a potion when used as an ingredient.
580     */
581    public Item setPotionEffect(String par1Str)
582    {
583        this.potionEffect = par1Str;
584        return this;
585    }
586
587    /**
588     * Returns a string representing what this item does to a potion.
589     */
590    public String getPotionEffect()
591    {
592        return this.potionEffect;
593    }
594
595    /**
596     * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
597     */
598    public boolean isPotionIngredient()
599    {
600        return this.potionEffect != null;
601    }
602
603    @SideOnly(Side.CLIENT)
604
605    /**
606     * allows items to add custom lines of information to the mouseover description
607     */
608    public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
609
610    public String getItemDisplayName(ItemStack par1ItemStack)
611    {
612        return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalizedName(par1ItemStack))).trim();
613    }
614
615    @SideOnly(Side.CLIENT)
616    public boolean hasEffect(ItemStack par1ItemStack)
617    {
618        return par1ItemStack.isItemEnchanted();
619    }
620
621    @SideOnly(Side.CLIENT)
622
623    /**
624     * Return an item rarity from EnumRarity
625     */
626    public EnumRarity getRarity(ItemStack par1ItemStack)
627    {
628        return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
629    }
630
631    /**
632     * Checks isDamagable and if it cannot be stacked
633     */
634    public boolean isItemTool(ItemStack par1ItemStack)
635    {
636        return this.getItemStackLimit() == 1 && this.isDamageable();
637    }
638
639    protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
640    {
641        float f = 1.0F;
642        float f1 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * f;
643        float f2 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * f;
644        double d0 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)f;
645        double d1 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)f + 1.62D - (double)par2EntityPlayer.yOffset;
646        double d2 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)f;
647        Vec3 vec3 = par1World.getWorldVec3Pool().getVecFromPool(d0, d1, d2);
648        float f3 = MathHelper.cos(-f2 * 0.017453292F - (float)Math.PI);
649        float f4 = MathHelper.sin(-f2 * 0.017453292F - (float)Math.PI);
650        float f5 = -MathHelper.cos(-f1 * 0.017453292F);
651        float f6 = MathHelper.sin(-f1 * 0.017453292F);
652        float f7 = f4 * f5;
653        float f8 = f3 * f5;
654        double d3 = 5.0D;
655        if (par2EntityPlayer instanceof EntityPlayerMP)
656        {
657            d3 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
658        }
659        Vec3 vec31 = vec3.addVector((double)f7 * d3, (double)f6 * d3, (double)f8 * d3);
660        return par1World.rayTraceBlocks_do_do(vec3, vec31, par3, !par3);
661    }
662
663    /**
664     * Return the enchantability factor of the item, most of the time is based on material.
665     */
666    public int getItemEnchantability()
667    {
668        return 0;
669    }
670
671    @SideOnly(Side.CLIENT)
672    public boolean requiresMultipleRenderPasses()
673    {
674        return false;
675    }
676
677    @SideOnly(Side.CLIENT)
678
679    /**
680     * Gets an icon index based on an item's damage value and the given render pass
681     */
682    public Icon getIconFromDamageForRenderPass(int par1, int par2)
683    {
684        return this.getIconFromDamage(par1);
685    }
686
687    @SideOnly(Side.CLIENT)
688
689    /**
690     * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
691     */
692    public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
693    {
694        par3List.add(new ItemStack(par1, 1, 0));
695    }
696
697    /**
698     * returns this;
699     */
700    public Item setCreativeTab(CreativeTabs par1CreativeTabs)
701    {
702        this.tabToDisplayOn = par1CreativeTabs;
703        return this;
704    }
705
706    @SideOnly(Side.CLIENT)
707
708    /**
709     * gets the CreativeTab this item is displayed on
710     */
711    public CreativeTabs getCreativeTab()
712    {
713        return this.tabToDisplayOn;
714    }
715
716    public boolean func_82788_x()
717    {
718        return true;
719    }
720
721    /**
722     * Return whether this item is repairable in an anvil.
723     */
724    public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
725    {
726        return false;
727    }
728
729    @SideOnly(Side.CLIENT)
730    public void registerIcons(IconRegister par1IconRegister)
731    {
732        this.itemIcon = par1IconRegister.registerIcon(this.unlocalizedName);
733    }
734
735    static
736    {
737        StatList.initStats();
738    }
739
740    /* =========================================================== FORGE START ===============================================================*/
741    /**
742     * Called when a player drops the item into the world,
743     * returning false from this will prevent the item from
744     * being removed from the players inventory and spawning
745     * in the world
746     *
747     * @param player The player that dropped the item
748     * @param item The item stack, before the item is removed.
749     */
750    public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
751    {
752        return true;
753    }
754
755    /**
756     * This is called when the item is used, before the block is activated.
757     * @param stack The Item Stack
758     * @param player The Player that used the item
759     * @param world The Current World
760     * @param x Target X Position
761     * @param y Target Y Position
762     * @param z Target Z Position
763     * @param side The side of the target hit
764     * @return Return true to prevent any further processing.
765     */
766    public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
767    {
768        return false;
769    }
770
771    /**
772     * Metadata-sensitive version of getStrVsBlock
773     * @param itemstack The Item Stack
774     * @param block The block the item is trying to break
775     * @param metadata The items current metadata
776     * @return The damage strength
777     */
778    public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
779    {
780        return getStrVsBlock(itemstack, block);
781    }
782
783    /**
784     * Called by CraftingManager to determine if an item is reparable.
785     * @return True if reparable
786     */
787    public boolean isRepairable()
788    {
789        return canRepair && isDamageable();
790    }
791
792    /**
793     * Call to disable repair recipes.
794     * @return The current Item instance
795     */
796    public Item setNoRepair()
797    {
798        canRepair = false;
799        return this;
800    }
801
802    /**
803     * Called before a block is broken.  Return true to prevent default block harvesting.
804     *
805     * Note: In SMP, this is called on both client and server sides!
806     *
807     * @param itemstack The current ItemStack
808     * @param X The X Position
809     * @param Y The X Position
810     * @param Z The X Position
811     * @param player The Player that is wielding the item
812     * @return True to prevent harvesting, false to continue as normal
813     */
814    public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
815    {
816        return false;
817    }
818
819    /**
820     * Called each tick while using an item.
821     * @param stack The Item being used
822     * @param player The Player using the item
823     * @param count The amount of time in tick the item has been used for continuously
824     */
825    public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
826    {
827    }
828
829    /**
830     * Called when the player Left Clicks (attacks) an entity.
831     * Processed before damage is done, if return value is true further processing is canceled
832     * and the entity is not attacked.
833     *
834     * @param stack The Item being used
835     * @param player The player that is attacking
836     * @param entity The entity being attacked
837     * @return True to cancel the rest of the interaction.
838     */
839    public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
840    {
841        return false;
842    }
843
844    /**
845     * Player, Render pass, and item usage sensitive version of getIconIndex.
846     *
847     * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
848     * @param renderPass The pass to get the icon for, 0 is default.
849     * @param player The player holding the item
850     * @param usingItem The item the player is actively using. Can be null if not using anything.
851     * @param useRemaining The ticks remaining for the active item.
852     * @return The icon index
853     */
854    public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
855    {
856        return getIcon(stack, renderPass);
857    }
858
859    /**
860     * Returns the number of render passes/layers this item has.
861     * Usually equates to ItemRenderer.renderItem being called for this many passes.
862     * Does not get called unless requiresMultipleRenderPasses() is true;
863     *
864     * @param metadata The item's metadata
865     * @return The number of passes to run.
866     */
867    public int getRenderPasses(int metadata)
868    {
869        return requiresMultipleRenderPasses() ? 2 : 1;
870    }
871
872    /**
873     * ItemStack sensitive version of getContainerItem.
874     * Returns a full ItemStack instance of the result.
875     *
876     * @param itemStack The current ItemStack
877     * @return The resulting ItemStack
878     */
879    public ItemStack getContainerItemStack(ItemStack itemStack)
880    {
881        if (!hasContainerItem())
882        {
883            return null;
884        }
885        return new ItemStack(getContainerItem());
886    }
887
888    /**
889     * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
890     * This is in ticks, standard result is 6000, or 5 mins.
891     *
892     * @param itemStack The current ItemStack
893     * @param world The world the entity is in
894     * @return The normal lifespan in ticks.
895     */
896    public int getEntityLifespan(ItemStack itemStack, World world)
897    {
898        return 6000;
899    }
900
901    /**
902     * Determines if this Item has a special entity for when they are in the world.
903     * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
904     * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
905     *
906     * @param stack The current item stack
907     * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
908     */
909    public boolean hasCustomEntity(ItemStack stack)
910    {
911        return false;
912    }
913
914    /**
915     * This function should return a new entity to replace the dropped item.
916     * Returning null here will not kill the EntityItem and will leave it to function normally.
917     * Called when the item it placed in a world.
918     *
919     * @param world The world object
920     * @param location The EntityItem object, useful for getting the position of the entity
921     * @param itemstack The current item stack
922     * @return A new Entity object to spawn or null
923     */
924    public Entity createEntity(World world, Entity location, ItemStack itemstack)
925    {
926        return null;
927    }
928
929    /**
930     * Called by the default implemetation of EntityItem's onUpdate method, allowing for cleaner 
931     * control over the update of the item without having to write a subclass.
932     * 
933     * @param entityItem The entity Item
934     * @return Return true to skip any further update code.
935     */
936    public boolean onEntityItemUpdate(EntityItem entityItem)
937    {
938        return false;
939    }
940
941    /**
942     * Gets a list of tabs that items belonging to this class can display on,
943     * combined properly with getSubItems allows for a single item to span
944     * many sub-items across many tabs.
945     *
946     * @return A list of all tabs that this item could possibly be one.
947     */
948    public CreativeTabs[] getCreativeTabs()
949    {
950        return new CreativeTabs[]{ getCreativeTab() };
951    }
952
953    /**
954     * Determines the base experience for a player when they remove this item from a furnace slot.
955     * This number must be between 0 and 1 for it to be valid.
956     * This number will be multiplied by the stack size to get the total experience.
957     *
958     * @param item The item stack the player is picking up.
959     * @return The amount to award for each item.
960     */
961    public float getSmeltingExperience(ItemStack item)
962    {
963        return -1; //-1 will default to the old lookups.
964    }
965
966    /**
967     * Return the correct icon for rendering based on the supplied ItemStack and render pass.
968     *
969     * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
970     * @param stack to render for
971     * @param pass the multi-render pass
972     * @return the icon
973     */
974    public Icon getIcon(ItemStack stack, int pass)
975    {
976        return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
977    }
978
979    /**
980     * Generates the base Random item for a specific instance of the chest gen,
981     * Enchanted books use this to pick a random enchantment.
982     *
983     * @param chest The chest category to generate for
984     * @param rnd World RNG
985     * @param original Original result registered with the chest gen hooks.
986     * @return New values to use as the random item, typically this will be original
987     */
988    public WeightedRandomChestContent getChestGenBase(ChestGenHooks chest, Random rnd, WeightedRandomChestContent original)
989    {
990        if (this instanceof ItemEnchantedBook)
991        {
992            return ((ItemEnchantedBook)this).func_92112_a(rnd,
993                    original.theMinimumChanceToGenerateItem,
994                    original.theMaximumChanceToGenerateItem, original.itemWeight);
995        }
996        return original;
997    }
998
999    /**
1000     *
1001     * Should this item, when held, allow sneak-clicks to pass through to the underlying block?
1002     *
1003     * @param par2World
1004     * @param par4
1005     * @param par5
1006     * @param par6
1007     * @return
1008     */
1009    public boolean shouldPassSneakingClickToBlock(World par2World, int par4, int par5, int par6)
1010    {
1011        return false;
1012    }
1013
1014
1015    /**
1016     * Called to tick armor in the armor slot. Override to do something
1017     *
1018     * @param world
1019     * @param player
1020     * @param itemStack
1021     */
1022    public void onArmorTickUpdate(World world, EntityPlayer player, ItemStack itemStack)
1023    {
1024
1025    }
1026
1027    /**
1028     * Determines if the specific ItemStack can be placed in the specified armor slot.
1029     *
1030     * @param stack The ItemStack
1031     * @param armorType Armor slot ID: 0: Helmet, 1: Chest, 2: Legs, 3: Boots
1032     * @return True if the given ItemStack can be inserted in the slot
1033     */
1034    public boolean isValidArmor(ItemStack stack, int armorType)
1035    {
1036        if (this instanceof ItemArmor)
1037        {
1038            return ((ItemArmor)this).armorType == armorType;
1039        }
1040
1041        if (armorType == 0)
1042        {
1043            return itemID == Block.pumpkin.blockID || itemID == Item.skull.itemID;
1044        }
1045
1046        return false;
1047    }
1048
1049    /**
1050     * ItemStack sensitive version of isPotionIngredient
1051     *
1052     * @param stack The item stack
1053     * @return True if this stack can be used as a potion ingredient
1054     */
1055    public boolean isPotionIngredient(ItemStack stack)
1056    {
1057        return isPotionIngredient();
1058    }
1059
1060    /**
1061     * ItemStack sensitive version of getPotionEffect
1062     *
1063     * @param stack The item stack
1064     * @return A string containing the bit manipulation to apply the the potion.
1065     */
1066    public String getPotionEffect(ItemStack stack)
1067    {
1068        return getPotionEffect();
1069    }
1070
1071    /**
1072     * Allow or forbid the specific book/item combination as an anvil enchant
1073     *
1074     * @param itemstack1 The item
1075     * @param itemstack2 The book
1076     * @return if the enchantment is allowed
1077     */
1078    public boolean isBookEnchantable(ItemStack itemstack1, ItemStack itemstack2)
1079    {
1080        return true;
1081    }
1082
1083    /**
1084     * An itemstack sensitive version of getDamageVsEntity - allows items to handle damage based on
1085     * itemstack data, like tags. Falls back to getDamageVsEntity.
1086     *
1087     * @param par1Entity The entity being attacked (or the attacking mob, if it's a mob - vanilla bug?)
1088     * @param itemStack The itemstack
1089     * @return the damage
1090     */
1091    public int getDamageVsEntity(Entity par1Entity, ItemStack itemStack)
1092    {
1093        return getDamageVsEntity(par1Entity);
1094    }
1095
1096    @Deprecated private final boolean isArmorProvider = this instanceof IArmorTextureProvider;
1097    /**
1098     * Called by RenderBiped and RenderPlayer to determine the armor texture that 
1099     * should be use for the currently equiped item.
1100     * This will only be called on instances of ItemArmor. 
1101     * 
1102     * Returning null from this function will use the default value.
1103     * 
1104     * @param stack ItemStack for the equpt armor
1105     * @param entity The entity wearing the armor
1106     * @param slot The slot the armor is in
1107     * @param layer The render layer, either 1 or 2, 2 is only used for CLOTH armor by default
1108     * @return Path of texture to bind, or null to use default
1109     */
1110    public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
1111    {
1112        return isArmorProvider ? ((IArmorTextureProvider)this).getArmorTextureFile(stack) : null;
1113    }
1114
1115    /**
1116     * Returns the font renderer used to render tooltips and overlays for this item.
1117     * Returning null will use the standard font renderer.
1118     * 
1119     * @param stack The current item stack
1120     * @return A instance of FontRenderer or null to use default
1121     */
1122    @SideOnly(Side.CLIENT)
1123    public FontRenderer getFontRenderer(ItemStack stack)
1124    {
1125        return null;
1126    }
1127
1128    /**
1129     * Override this method to have an item handle its own armor rendering.
1130     * 
1131     * @param  entityLiving  The entity wearing the armor 
1132     * @param  itemStack  The itemStack to render the model of 
1133     * @param  armorSlot  0=head, 1=torso, 2=legs, 3=feet
1134     * 
1135     * @return  A ModelBiped to render instead of the default
1136     */
1137    @SideOnly(Side.CLIENT)
1138    public ModelBiped getArmorModel(EntityLiving entityLiving, ItemStack itemStack, int armorSlot)
1139    {
1140        return null;
1141    }
1142
1143    /**
1144     * Called when a entity tries to play the 'swing' animation.
1145     *  
1146     * @param entityLiving The entity swinging the item.
1147     * @param stack The Item stack
1148     * @return True to cancel any further processing by EntityLiving 
1149     */
1150    public boolean onEntitySwing(EntityLiving entityLiving, ItemStack stack)
1151    {
1152        return false;
1153    }
1154
1155    /**
1156     * Called when the client starts rendering the HUD, for whatever item the player currently has as a helmet. 
1157     * This is where pumpkins would render there overlay.
1158     *  
1159     * @param stack The ItemStack that is equipped
1160     * @param player Reference to the current client entity
1161     * @param resolution Resolution information about the current viewport and configured GUI Scale
1162     * @param partialTicks Partial ticks for the renderer, useful for interpolation
1163     * @param hasScreen If the player has a screen up, which will be rendered after this.
1164     * @param mouseX Mouse's X position on screen
1165     * @param mouseY Mouse's Y position on screen
1166     */
1167    @SideOnly(Side.CLIENT)
1168    public void renderHelmetOverlay(ItemStack stack, EntityPlayer player, ScaledResolution resolution, float partialTicks, boolean hasScreen, int mouseX, int mouseY){}
1169
1170    /**
1171     * Return the itemDamage represented by this ItemStack. Defaults to the itemDamage field on ItemStack, but can be overridden here for other sources such as NBT.
1172     *
1173     * @param stack The itemstack that is damaged
1174     * @return the damage value
1175     */
1176    public int getItemDamageFromStack(ItemStack stack)
1177    {
1178        return stack.itemDamage;
1179    }
1180
1181    /**
1182     * Return the itemDamage display value represented by this itemstack.
1183     * @param stack the stack
1184     * @return the damage value
1185     */
1186    public int getItemDamageFromStackForDisplay(ItemStack stack)
1187    {
1188        return stack.itemDamage;
1189    }
1190    
1191    /**
1192     * Return the maxDamage for this ItemStack. Defaults to the maxDamage field in this item, but can be overridden here for other sources such as NBT.
1193     *
1194     * @param stack The itemstack that is damaged
1195     * @return the damage value
1196     */
1197    public int getItemMaxDamageFromStack(ItemStack stack)
1198    {
1199        return maxDamage;
1200    }
1201
1202    /**
1203     * Return if this itemstack is damaged. Note only called if {@link #isDamageable()} is true.
1204     * @param stack the stack
1205     * @return if the stack is damaged
1206     */
1207    public boolean isItemStackDamaged(ItemStack stack)
1208    {
1209        return stack.itemDamage > 0;
1210    }
1211
1212    /**
1213     * Set the damage for this itemstack. Note, this method is responsible for zero checking.
1214     * @param stack the stack
1215     * @param damage the new damage value
1216     */
1217    public void setItemDamageForStack(ItemStack stack, int damage)
1218    {
1219        stack.itemDamage = damage;
1220
1221        if (stack.itemDamage < 0)
1222        {
1223            stack.itemDamage = 0;
1224        }
1225    }
1226}