public class GuiConnecting extends GuiScreen
allowUserInput, buttonList, fontRenderer, height, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
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GuiConnecting(GuiScreen par1GuiScreen,
Minecraft par2Minecraft,
ServerData par3ServerData) |
GuiConnecting(GuiScreen par1GuiScreen,
Minecraft par2Minecraft,
java.lang.String par3Str,
int par4) |
Modifier and Type | Method and Description |
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protected void |
actionPerformed(GuiButton par1GuiButton)
Fired when a control is clicked.
|
void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
|
static void |
forceTermination(GuiConnecting gui) |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
protected void |
keyTyped(char par1,
int par2)
Fired when a key is typed.
|
void |
updateScreen()
Called from the main game loop to update the screen.
|
confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, mouseClicked, mouseClickMove, mouseMovedOrUp, onGuiClosed, setClipboardString, setWorldAndResolution
drawCenteredString, drawGradientRect, drawHorizontalLine, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon, drawVerticalLine
public GuiConnecting(GuiScreen par1GuiScreen, Minecraft par2Minecraft, ServerData par3ServerData)
public void updateScreen()
updateScreen
in class GuiScreen
protected void keyTyped(char par1, int par2)
public void initGui()
protected void actionPerformed(GuiButton par1GuiButton)
actionPerformed
in class GuiScreen
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiScreen
public static void forceTermination(GuiConnecting gui)