public class BlockNetherStalk extends BlockFlower
anvil, beacon, bed, bedrock, blockClay, blockConstructorCalled, blockDiamond, blockEmerald, blockFireSpreadSpeed, blockFlammability, blockGold, blockHardness, blockIcon, blockID, blockIron, blockLapis, blockMaterial, blockNetherQuartz, blockParticleGravity, blockRedstone, blockResistance, blocksList, blockSnow, bookShelf, brewingStand, brick, cactus, cake, canBlockGrass, carpet, carrot, cauldron, chest, chestTrapped, cloth, coalBlock, cobblestone, cobblestoneMossy, cobblestoneWall, cocoaPlant, commandBlock, crops, daylightSensor, deadBush, dirt, dispenser, doorIron, doorWood, dragonEgg, dropper, enableStats, enchantmentTable, enderChest, endPortal, endPortalFrame, fence, fenceGate, fenceIron, fire, flowerPot, furnaceBurning, furnaceIdle, glass, glowStone, grass, gravel, hardenedClay, hay, hopperBlock, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, melon, melonStem, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomCapBrown, mushroomCapRed, mushroomRed, music, mycelium, needsRandomTick, netherBrick, netherFence, netherrack, netherStalk, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreEmerald, oreGold, oreIron, oreLapis, oreNetherQuartz, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, potato, pressurePlateGold, pressurePlateIron, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, pumpkinStem, rail, railActivator, railDetector, railPowered, redstoneComparatorActive, redstoneComparatorIdle, redstoneLampActive, redstoneLampIdle, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, silverfish, skull, slipperiness, slowSand, snow, soundAnvilFootstep, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundLadderFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundSnowFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stainedClay, stairsBrick, stairsCobblestone, stairsNetherBrick, stairsNetherQuartz, stairsSandStone, stairsStoneBrick, stairsWoodBirch, stairsWoodJungle, stairsWoodOak, stairsWoodSpruce, stepSound, stone, stoneBrick, stoneButton, stoneDoubleSlab, stoneSingleSlab, tallGrass, textureName, thinGlass, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, tripWire, tripWireSource, useNeighborBrightness, vine, waterlily, waterMoving, waterStill, web, whiteStone, wood, woodDoubleSlab, woodenButton, woodSingleSlab, workbench
Modifier | Constructor and Description |
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protected |
BlockNetherStalk(int par1) |
Modifier and Type | Method and Description |
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boolean |
canBlockStay(World par1World,
int par2,
int par3,
int par4)
Can this block stay at this position.
|
protected boolean |
canThisPlantGrowOnThisBlockID(int par1)
Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
blockID passed in.
|
void |
dropBlockAsItemWithChance(World par1World,
int par2,
int par3,
int par4,
int par5,
float par6,
int par7)
Drops the block items with a specified chance of dropping the specified items
|
java.util.ArrayList<ItemStack> |
getBlockDropped(World world,
int x,
int y,
int z,
int metadata,
int fortune)
This returns a complete list of items dropped from this block.
|
Icon |
getIcon(int par1,
int par2) |
int |
getRenderType()
The type of render function that is called for this block
|
int |
idDropped(int par1,
java.util.Random par2Random,
int par3)
Returns the ID of the items to drop on destruction.
|
int |
idPicked(World par1World,
int par2,
int par3,
int par4) |
int |
quantityDropped(java.util.Random par1Random)
Returns the quantity of items to drop on block destruction.
|
void |
registerIcons(IconRegister par1IconRegister) |
void |
updateTick(World par1World,
int par2,
int par3,
int par4,
java.util.Random par5Random)
Ticks the block if it's been scheduled
|
canPlaceBlockAt, checkFlowerChange, getCollisionBoundingBoxFromPool, getPlantID, getPlantMetadata, getPlantType, isOpaqueCube, onNeighborBlockChange, renderAsNormalBlock
addBlockDestroyEffects, addBlockHitEffects, addCollisionBoxesToList, addCreativeItems, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDragonDestroy, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockOnSide, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropXpOnBlockBreak, fillWithRain, func_82506_l, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockBrightness, getBlockColor, getBlockHardness, getBlocksMovement, getBlockTexture, getBlockTextureFromSide, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFilledPercentage, getFireSpreadSpeed, getFlammability, getItemIconName, getLightOpacity, getLightValue, getLocalizedName, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getValidRotations, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, initializeBlock, isAirBlock, isAssociatedBlockID, isAssociatedBlockID, isBeaconBase, isBed, isBedFoot, isBlockBurning, isBlockFoliage, isBlockNormalCube, isBlockReplaceable, isBlockSolid, isBlockSolidOnSide, isCollidable, isFertile, isFireSource, isFlammable, isFlowerPot, isGenMineableReplaceable, isLadder, isLeaves, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isWood, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborTileChange, onPlantGrow, onPostBlockPlaced, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, removeBlockByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockUnbreakable, setBurnProperties, setCreativeTab, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTextureName, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, tickRate, velocityToAddToEntity, weakTileChanges
protected boolean canThisPlantGrowOnThisBlockID(int par1)
canThisPlantGrowOnThisBlockID
in class BlockFlower
public boolean canBlockStay(World par1World, int par2, int par3, int par4)
canBlockStay
in class BlockFlower
public void updateTick(World par1World, int par2, int par3, int par4, java.util.Random par5Random)
updateTick
in class BlockFlower
public int getRenderType()
getRenderType
in class BlockFlower
public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
dropBlockAsItemWithChance
in class Block
public int idDropped(int par1, java.util.Random par2Random, int par3)
public int quantityDropped(java.util.Random par1Random)
quantityDropped
in class Block
public int idPicked(World par1World, int par2, int par3, int par4)
public void registerIcons(IconRegister par1IconRegister)
registerIcons
in class Block
public java.util.ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
Block
getBlockDropped
in class Block
world
- The current worldx
- X Positiony
- Y Positionz
- Z Positionmetadata
- Current metadatafortune
- Breakers fortune level