public class GuiConfirmOpenLink extends GuiYesNo
buttonText1, buttonText2, message1, parentScreen, worldNumber
allowUserInput, buttonList, fontRenderer, height, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
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GuiConfirmOpenLink(GuiScreen par1GuiScreen,
java.lang.String par2Str,
int par3,
boolean par4) |
Modifier and Type | Method and Description |
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protected void |
actionPerformed(GuiButton par1GuiButton)
Fired when a control is clicked.
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void |
copyLinkToClipboard()
Copies the link to the system clipboard.
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void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
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void |
func_92026_h() |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseMovedOrUp, onGuiClosed, setClipboardString, setWorldAndResolution, updateScreen
drawCenteredString, drawGradientRect, drawHorizontalLine, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon, drawVerticalLine
public GuiConfirmOpenLink(GuiScreen par1GuiScreen, java.lang.String par2Str, int par3, boolean par4)
public void initGui()
protected void actionPerformed(GuiButton par1GuiButton)
actionPerformed
in class GuiYesNo
public void copyLinkToClipboard()
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiYesNo
public void func_92026_h()