public class RenderEnderCrystal extends Render
renderBlocks, renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderEnderCrystal() |
Modifier and Type | Method and Description |
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void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
Actually renders the given argument.
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void |
doRenderEnderCrystal(EntityEnderCrystal par1EntityEnderCrystal,
double par2,
double par4,
double par6,
float par8,
float par9)
Renders the Ender Crystal.
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protected ResourceLocation |
getEnderCrystalTextures(EntityEnderCrystal par1EntityEnderCrystal) |
protected ResourceLocation |
getEntityTexture(Entity par1Entity)
Returns the location of an entity's texture.
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bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
public void doRenderEnderCrystal(EntityEnderCrystal par1EntityEnderCrystal, double par2, double par4, double par6, float par8, float par9)
protected ResourceLocation getEnderCrystalTextures(EntityEnderCrystal par1EntityEnderCrystal)
protected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture
in class Render
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)